Skip to content

Latest commit

 

History

History
8 lines (7 loc) · 414 Bytes

todo.md

File metadata and controls

8 lines (7 loc) · 414 Bytes
  1. vertexBuffer for transparent vertices and vertexBuffer for opague vertices.
    • opaque renders front to back
    • transparency back to front
    • requires depth test and z coordinate (needed for 3d anyhow, like perspective correction and such)
    • first opague then transparency
    • solution should improve rendering performance drastically.
    • question if it should flush vertices per blend mode?