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FBX
akimgacem edited this page Jul 4, 2016
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Getting started with Laya FBX Tools
FBX (Filmbox) is a proprietary file format (.fbx) developed by Kaydara and owned by Autodesk since 2006. It is used to provide interoperability between digital content creation applications. The format saw wider support from other 3D software packages such as Cinema 4D, SoftImage 3D, PowerAnimator, LightWave 3D and 3D Studio MAX.
System requirement:
- Windows 7 (32/64 bits) or newer
Software requirement:
Installation Guide:
- Download LayaAir Tools package here : LayaAirTools
- Extract Folders
* Settings files :
-
config.ini
: legacy version, unused now. -
LayaModelConfig.ini
:- SAVEPATH defined default output folder, nothing means current FBX folder one.
- SUBDIVISION make compression model depending their bones data, useful for animated model.
- BONESMAX if previous setting SUBDIVISION is true, let split our mesh with this max value.
- STEPUNIT scale your model data, advice you to use one fit "meter" unit system.
- STATIC you can set it to true if you want optimize your static model in render time.
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- Convert to Laya Model engine
* Drag your *.FBX files into
FBXTools.exe
, you may have these following output files:-
.lm
: model mesh data -
.lmat
: material model data -
.ani
: skeletal animation data -
.lh
: hierarchy model in world position data
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Link & resource:
- Dude model archive : contains fbx and laya model files