You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I am running the latest beta/release version of MineColonies for my Minecraft version.
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.
What were you playing at the time? Were you able to reproduce it in both settings?
Single Player
Multi Player
Minecraft Version
1.20
MineColonies Version
minecolonies-1.20.1-1.1.787-snapshot.jat
Structurize Version
structurize-1.20.1-1.0.763-snapshot.jar
Related Mods and their Versions
Forge 1.268.0-21818
Domum Ornamentum 1.20.1-1.0.283-snapshot-universal.jar
Stylecolonies 1.11-1.20.1.jar
Byzantine Style Pack 1.20.1-17.1.jar
Current Behavior
Builders aren't moving at all. They're standing by their station, even though they have active orders and I've even gotten the "I've started working on..." message on the chat. I've got 4 builders and it's the same with every single one of them. I've tried rehiring them, recalling them to their station, restarting the game, still nothing. They go home for the night, return to their job and just... stand by their station. One of the builders, Eliel in exact, has gotten the "error in AI" message. Every single mod related to minecolonies is the latest version available.
Expected Behavior
Builders should work on their orders and not have any AI errors.
Reproduction Steps
I'm not really sure how to provide you with that. I'm using the Caledonia style.
Builder Eliel with AI error is working on Caledonia Warehouse, 4 -> 5
Builder Alexis is working on Caledonia Barracks 2 -> 3
Builder Kendra is working on Shire Residence 0 -> 1
Builder Emmet is working on Caledonia Builders hut 0 -> 1
I don't know if the names are relevant.
It's late game world, so many buildings are built and the colony is quite expanded.
Usually I'm giving my builder many orders, like they have at least few buildings in their 'queue' to build, not sure if that could cause any harm.
Add a thumbs-up to the bug report if you are also affected. This helps the bug report become more visible to the team and doesn't clutter the comments.
Add a comment if you have any insights or background information that isn't already part of the conversation.
The text was updated successfully, but these errors were encountered:
I got the same issue with the christmas style. One of the builders is just standing around. Doing /mc citizens info I receive the following:
Job: com.minecolonies.job.builder]
Citizen state: WORKING Job: LOAD_STRUCTURE Jobstate: LOAD_STRUCTURE]
This has happened once before with this builder and with the same build (building the base of the christmas tree). I belive that with at that time fired and rehired her. Instead of continuing on the base she started working on the next building in line. After cancling that she restarted on the base. At that point she worked on it till now.
Edit: Im running the same version minecolonies as milkaishappy
Is there an existing issue for this?
Are you using the latest MineColonies Version?
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
minecolonies-1.20.1-1.1.787-snapshot.jat
Structurize Version
structurize-1.20.1-1.0.763-snapshot.jar
Related Mods and their Versions
Current Behavior
Builders aren't moving at all. They're standing by their station, even though they have active orders and I've even gotten the "I've started working on..." message on the chat. I've got 4 builders and it's the same with every single one of them. I've tried rehiring them, recalling them to their station, restarting the game, still nothing. They go home for the night, return to their job and just... stand by their station. One of the builders, Eliel in exact, has gotten the "error in AI" message. Every single mod related to minecolonies is the latest version available.
Expected Behavior
Builders should work on their orders and not have any AI errors.
Reproduction Steps
I'm not really sure how to provide you with that. I'm using the Caledonia style.
Builder Eliel with AI error is working on Caledonia Warehouse, 4 -> 5
Builder Alexis is working on Caledonia Barracks 2 -> 3
Builder Kendra is working on Shire Residence 0 -> 1
Builder Emmet is working on Caledonia Builders hut 0 -> 1
I don't know if the names are relevant.
It's late game world, so many buildings are built and the colony is quite expanded.
Usually I'm giving my builder many orders, like they have at least few buildings in their 'queue' to build, not sure if that could cause any harm.
Logs
https://gist.github.com/milkaishappy/1d70cd0264a0c57e1000fd01526dc377
Anything else?
No response
Footer
Viewers
The text was updated successfully, but these errors were encountered: