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Builders arent moving at all #10569

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4 of 5 tasks
milkaishappy opened this issue Dec 30, 2024 · 1 comment
Open
4 of 5 tasks

Builders arent moving at all #10569

milkaishappy opened this issue Dec 30, 2024 · 1 comment
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Bug Gotta squash 'em all!

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@milkaishappy
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Is there an existing issue for this?

  • I have searched the existing issues.

Are you using the latest MineColonies Version?

  • I am running the latest beta/release version of MineColonies for my Minecraft version.
    I am also running the latest versions of other mods that are part of my problem.

Did you check on the Wiki? or ask on Discord?

  • I checked the MineColonies Wiki and made sure my issue is not covered there. Or I was sent from discord to open an issue here.

What were you playing at the time? Were you able to reproduce it in both settings?

  • Single Player
  • Multi Player

Minecraft Version

1.20

MineColonies Version

minecolonies-1.20.1-1.1.787-snapshot.jat

Structurize Version

structurize-1.20.1-1.0.763-snapshot.jar

Related Mods and their Versions

  1. Forge 1.268.0-21818
  2. Domum Ornamentum 1.20.1-1.0.283-snapshot-universal.jar
  3. Stylecolonies 1.11-1.20.1.jar
  4. Byzantine Style Pack 1.20.1-17.1.jar

Current Behavior

Builders aren't moving at all. They're standing by their station, even though they have active orders and I've even gotten the "I've started working on..." message on the chat. I've got 4 builders and it's the same with every single one of them. I've tried rehiring them, recalling them to their station, restarting the game, still nothing. They go home for the night, return to their job and just... stand by their station. One of the builders, Eliel in exact, has gotten the "error in AI" message. Every single mod related to minecolonies is the latest version available.

Expected Behavior

Builders should work on their orders and not have any AI errors.

Reproduction Steps

I'm not really sure how to provide you with that. I'm using the Caledonia style.
Builder Eliel with AI error is working on Caledonia Warehouse, 4 -> 5
Builder Alexis is working on Caledonia Barracks 2 -> 3
Builder Kendra is working on Shire Residence 0 -> 1
Builder Emmet is working on Caledonia Builders hut 0 -> 1
I don't know if the names are relevant.
It's late game world, so many buildings are built and the colony is quite expanded.
Usually I'm giving my builder many orders, like they have at least few buildings in their 'queue' to build, not sure if that could cause any harm.

Logs

https://gist.github.com/milkaishappy/1d70cd0264a0c57e1000fd01526dc377

Anything else?

No response

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@milkaishappy milkaishappy added the Bug Gotta squash 'em all! label Dec 30, 2024
@skadlig
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skadlig commented Jan 3, 2025

I got the same issue with the christmas style. One of the builders is just standing around. Doing /mc citizens info I receive the following:
Job: com.minecolonies.job.builder]
Citizen state: WORKING Job: LOAD_STRUCTURE Jobstate: LOAD_STRUCTURE]

This has happened once before with this builder and with the same build (building the base of the christmas tree). I belive that with at that time fired and rehired her. Instead of continuing on the base she started working on the next building in line. After cancling that she restarted on the base. At that point she worked on it till now.

Edit: Im running the same version minecolonies as milkaishappy

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