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When you extract audio samples from the XALL.MXA file, you will get around 1560 files.
mostly it's good, but there are quite a few files that are only about 1 second long, and appear to be incorrectly marked as the beginning of a new file instead of a continuation of the previous file. It looks to me that there should be more like only around 500 files instead of 1500.
This issue showed up in a few other games prior to 1.06, so I'm guessing there might be a similar fix here too.
The text was updated successfully, but these errors were encountered:
Environment
jPSXdec version: 1.06 b
PlayStation Game (if applicable)
Name: Doki Doki on Air (J)
Description
When you extract audio samples from the XALL.MXA file, you will get around 1560 files.
mostly it's good, but there are quite a few files that are only about 1 second long, and appear to be incorrectly marked as the beginning of a new file instead of a continuation of the previous file. It looks to me that there should be more like only around 500 files instead of 1500.
This issue showed up in a few other games prior to 1.06, so I'm guessing there might be a similar fix here too.
The text was updated successfully, but these errors were encountered: