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Integrating OpenXR Remoting Streaming into a Custom Unity Player #105

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vincenzocivale opened this issue Jul 30, 2024 · 0 comments
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@vincenzocivale
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Describe the issue

I am working on a Unity project where I need to integrate 3D models streamed from another application using OpenXR Remoting into a Unity scene. The goal is to create a custom Unity player that can receive and display this streamed content alongside other Unity-specific elements that I have developed.

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