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gridless-grid.js
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let snapToGrid = false;
Hooks.on("init", () => {
// Register keybindings
const {SHIFT, CONTROL, ALT} = KeyboardManager.MODIFIER_KEYS;
game.keybindings.register("gridless-grid", "snapToGrid", {
name: "Snap to Grid",
editable: [
{
key: "ShiftLeft"
}
],
onDown: () => {snapToGrid = true;},
onUp: () => {snapToGrid = false;},
repeat: false
});
game.keybindings.register("gridless-grid", "stackTokens", {
name: "Stack Tokens",
editable: [
{
key: "KeyS",
modifiers: [CONTROL, SHIFT]
}
],
onDown: () => {
snapToGrid = false;
stackTokens();
},
repeat: false
});
game.keybindings.register("gridless-grid", "disperseTokens", {
name: "Disperse Tokens",
editable: [
{
key: "KeyD",
modifiers: [CONTROL, SHIFT]
}
],
onDown: () => {
snapToGrid = false;
disperseTokens();
},
repeat: false
});
game.keybindings.register("gridless-grid", "fanTokens", {
name: "Fan Tokens Out",
editable: [
{
key: "KeyF",
modifiers: [CONTROL, SHIFT]
}
],
onDown: () => {
snapToGrid = false;
fanTokens();
},
repeat: false
});
});
Hooks.on("preUpdateToken", (token, changes) => {
if (!(changes.x || changes.y)) return;
if (token.parent.grid.type != 0) return;
const gridSize = token.parent.dimensions.size;
if (snapToGrid) {
if (changes.x) changes.x = Math.round(changes.x / gridSize) * gridSize;
if (changes.y) changes.y = Math.round(changes.y / gridSize) * gridSize;
}
});
async function stackTokens() {
const tokens = canvas.tokens.controlled;
if (tokens[0].document.parent.grid.type != 0) return;
const coordinates = getAverageCoordinates(tokens);
for (let token of tokens) {
token.document.update({
"x": coordinates[0],
"y": coordinates[1],
});
}
}
function disperseTokens() {
const tokens = canvas.tokens.controlled;
if (tokens[0].document.parent.grid.type != 0) return;
const gridSize = tokens[0].document.parent.dimensions.size;
for (let token of tokens) {
let newX = token.document.x + ((Math.floor(Math.random() * gridSize * 2)) - gridSize);
let newY = token.document.y + ((Math.floor(Math.random() * gridSize * 2)) - gridSize);
token.document.update({
"x": newX,
"y": newY,
});
}
}
async function fanTokens() {
const tokens = canvas.tokens.controlled;
if (tokens[0].document.parent.grid.type != 0) return;
if (tokens.length < 2) return;
const coordinates = getAverageCoordinates(tokens);
const radius = tokens[0].document.parent.dimensions.size / 2;
const rotation = (360 / tokens.length) * (Math.PI / 180);
let i = 0;
for (let token of tokens) {
let newX = coordinates[0] + (radius * Math.cos(i));
let newY = coordinates[1] + (radius * Math.sin(i));
token.document.update({
"x": newX,
"y": newY,
});
i += rotation;
}
}
function getAverageCoordinates(tokens) {
if (!tokens) return;
const arrayX = [];
const arrayY = [];
const gridSize = tokens[0].document.parent.dimensions.size;
for (let token of tokens) {
arrayX.push(token.document.x);
arrayY.push(token.document.y);
}
let averageX = Math.round(((Math.min(...arrayX) + Math.max(...arrayX)) / 2) / gridSize) * gridSize;
let averageY = Math.round(((Math.min(...arrayY) + Math.max(...arrayY)) / 2) / gridSize) * gridSize;
return [averageX, averageY];
}