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Sprite2D with AnimationPlayer - Animate "animation" properties #22
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I'm sorry, but you can't do this directly. This is because when you manipulate the Importality uses the You can do it differently:
After importing you will get a JSON resource which will contain the data in the You can use this data as you wish. For example, you can create your own post-import script, which from this data will create the Select the script in import settings in the "Post import script" setting. Change the script to suit you. I hope I was able to help you. P.S.: I think I've figured out how I can add this feature in the future. But it will only be available if An example of the data you will find in your
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Forgive me if this is already an option but would it be possible to have an import option to animate the sprite using the animation properties?
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