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Add op to "side-load" USD stage for rendering #5

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nrusch opened this issue Jan 28, 2020 · 1 comment
Open

Add op to "side-load" USD stage for rendering #5

nrusch opened this issue Jan 28, 2020 · 1 comment
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@nrusch
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nrusch commented Jan 28, 2020

Being able to render a USD stage in Hydra without passing it through Nuke's 3D system would be quite advantageous in a fully-realized workflow. This functionality is currently implemented in a barebones fashion on the HydraRender op for testing purposes, but I think it's worth a dedicated op.

I think this op should derive from the same intermediate AxisOp subclass mentioned in #3.

@nrusch nrusch added the ops label Jan 28, 2020
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nrusch commented May 27, 2020

I've implemented an initial version of this op, but I'm going to leave this open, since I still want to add support for time remapping and population masking.

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