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It's not an issue. I just want to leave here my suggestion for future development.
I made surface and mask tiles for an island. Mask tiles have clean island border.
When viewed from an acute angle, the island border is clear:
Whereas when viewed from above, the default surface tiles are visible around the island:
So, I think the distance and angle could be changed when water micro textures are visible and suppress surface tiles.
The text was updated successfully, but these errors were encountered:
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It's not an issue. I just want to leave here my suggestion for future development.
I made surface and mask tiles for an island. Mask tiles have clean island border.
When viewed from an acute angle, the island border is clear:
Whereas when viewed from above, the default surface tiles are visible around the island:
So, I think the distance and angle could be changed when water micro textures are visible and suppress surface tiles.
The text was updated successfully, but these errors were encountered: