Brink (WIP) #1207
Replies: 6 comments 1 reply
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Looks great! Unrelated to the map itself, but I can notice on the screenshots that the water pattern is a bit too repetitive. Can we add a variable to change its scale or replace the texture with an higher-resolution variant that spans a larger area? |
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Updated to r986
still needs some retexturing / geometry fixes / lighting fixes / materials |
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Looking excellent! Very nice texture work, I love the orange accents you created. |
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This map is starting to dwindle because it's taking so long to finish lol, starting to wonder if the idea was a bit over ambitious, but i'll still finish it up (or change parts of it) depending on any feedback. Lacking a bit of motivation lately. Notably the lighting needs to be tweaked to compensate for hdr as it can look overbright/dull in some outside areas, the interior lighting is mostly just placeholder/quickly thrown around for now. Still some fair amount of geometry/texturing to be fixed also. Ignore most of the entities for now. r1315 - https://ufile.io/18dirg19 |
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r1315 download link is broken, gonna check out r986 in the meantime. This looks like such an amazing map, feels a lot like the Overwatch tutorial level and its style! Has any progress been made and do we have any hope of seeing it finalized this year? |
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Just tried @Jigoku Could you upload the latest version to a different host that doesn't ask for premium subscriptions please? Or if you feel the map is ready now, make a PR for it? This could be an amazing map for RE 2.1 if it makes it on time. |
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Brink
Still early work in progress as geometry is still being worked on/retextured in many places, most of the inside isn't done yet but i'll post the current state of this now; you can download it below to see if there's any problems with the layout, any feedback / criticism is welcome.
a refuelling platform, on the edge of a cliffside next to the ocean
medium/large (depending on mode)
ideal for 8-15 ffa / survivor
(will hopefully add map-balanced team mode support eventually)
mid day / moonlight
I won't add a todo / unfinished list of things yet, as it still needs more work. Note, bots will probably jump into the ocean often, as the aiclip and waypoints will need to be redone.
Download
r725 - brink.zip
r986 - brink-r986.zip
r1315 - https://ufile.io/18dirg19
(just place the zip folder in your local data folder, no need to extract)
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