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mouse.x
mouse.positionX
double windowWidth()
screen.width
mouse.left
keyboard.isPressed
keyboard.isDown
randInt
dice
The text was updated successfully, but these errors were encountered:
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mouse.x
instead ofmouse.positionX
, I like itdouble windowWidth()
can only be used inside a draw override. Not fantastic with mouse events. Need ascreen.width
object somehowmouse.left
as an alias for button isPressedkeyboard.isPressed
as an alias forkeyboard.isDown
randInt
strangely missing, ordice
?The text was updated successfully, but these errors were encountered: