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Copy pathSNDINFO.Footsteps
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SNDINFO.Footsteps
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// Default / Ground
step/default1 "SOUNDS/footstep/ground/concrete_step1.ogg"
step/default2 "SOUNDS/footstep/ground/concrete_step2.ogg"
step/default3 "SOUNDS/footstep/ground/concrete_step3.ogg"
step/default4 "SOUNDS/footstep/ground/concrete_step4.ogg"
step/default5 "SOUNDS/footstep/ground/concrete_step5.ogg"
step/default6 "SOUNDS/footstep/ground/concrete_step6.ogg"
step/default7 "SOUNDS/footstep/ground/concrete_step7.ogg"
step/default8 "SOUNDS/footstep/ground/concrete_step8.ogg"
$random step/default {
step/default1
step/default2
step/default3
step/default4
step/default5
step/default6
step/default7
step/default8
}
// Water
step/water1 "SOUNDS/footstep/water/water_foot_step1.ogg"
step/water2 "SOUNDS/footstep/water/water_foot_step2.ogg"
step/water3 "SOUNDS/footstep/water/water_foot_step3.ogg"
step/water4 "SOUNDS/footstep/water/water_foot_step4.ogg"
step/water5 "SOUNDS/footstep/water/water_foot_step5.ogg"
$random step/water {
step/water1
step/water2
step/water3
step/water4
step/water5
}
// Carpet
step/carpet1 "SOUNDS/footstep/carpet/carpet_step1.ogg"
step/carpet2 "SOUNDS/footstep/carpet/carpet_step2.ogg"
step/carpet3 "SOUNDS/footstep/carpet/carpet_step3.ogg"
step/carpet4 "SOUNDS/footstep/carpet/carpet_step4.ogg"
step/carpet5 "SOUNDS/footstep/carpet/carpet_step5.ogg"
step/carpet6 "SOUNDS/footstep/carpet/carpet_step6.ogg"
step/carpet7 "SOUNDS/footstep/carpet/carpet_step7.ogg"
step/carpet8 "SOUNDS/footstep/carpet/carpet_step8.ogg"
$random step/carpet {
step/carpet1
step/carpet2
step/carpet3
step/carpet4
step/carpet5
step/carpet6
step/carpet7
step/carpet8
}
// Dirt
step/dirt1 "SOUNDS/footstep/dirt/earth_step1.ogg"
step/dirt2 "SOUNDS/footstep/dirt/earth_step2.ogg"
step/dirt3 "SOUNDS/footstep/dirt/earth_step3.ogg"
step/dirt4 "SOUNDS/footstep/dirt/earth_step4.ogg"
step/dirt5 "SOUNDS/footstep/dirt/earth_step5.ogg"
step/dirt6 "SOUNDS/footstep/dirt/earth_step6.ogg"
step/dirt7 "SOUNDS/footstep/dirt/earth_step7.ogg"
step/dirt8 "SOUNDS/footstep/dirt/earth_step8.ogg"
$random step/dirt {
step/dirt1
step/dirt2
step/dirt3
step/dirt4
step/dirt5
step/dirt6
step/dirt7
step/dirt8
}
// Gravel
step/gravel1 "SOUNDS/footstep/gravel/gravel_step1.ogg"
step/gravel2 "SOUNDS/footstep/gravel/gravel_step2.ogg"
step/gravel3 "SOUNDS/footstep/gravel/gravel_step3.ogg"
step/gravel4 "SOUNDS/footstep/gravel/gravel_step4.ogg"
step/gravel5 "SOUNDS/footstep/gravel/gravel_step5.ogg"
step/gravel6 "SOUNDS/footstep/gravel/gravel_step6.ogg"
step/gravel7 "SOUNDS/footstep/gravel/gravel_step7.ogg"
step/gravel8 "SOUNDS/footstep/gravel/gravel_step8.ogg"
$random step/gravel {
step/gravel1
step/gravel2
step/gravel3
step/gravel4
step/gravel5
step/gravel6
step/gravel7
step/gravel8
}
// Hard
step/hard1 "SOUNDS/footstep/hard/concrete_grit_step1.ogg"
step/hard2 "SOUNDS/footstep/hard/concrete_grit_step2.ogg"
step/hard3 "SOUNDS/footstep/hard/concrete_grit_step3.ogg"
step/hard4 "SOUNDS/footstep/hard/concrete_grit_step4.ogg"
step/hard5 "SOUNDS/footstep/hard/concrete_grit_step5.ogg"
step/hard6 "SOUNDS/footstep/hard/concrete_grit_step6.ogg"
step/hard7 "SOUNDS/footstep/hard/concrete_grit_step7.ogg"
step/hard8 "SOUNDS/footstep/hard/concrete_grit_step8.ogg"
$random step/hard {
step/hard1
step/hard2
step/hard3
step/hard4
step/hard5
step/hard6
step/hard7
step/hard8
}
// Metal A (Solid metal)
step/metal/a1 "SOUNDS/footstep/metala/metalthick_step1.ogg"
step/metal/a2 "SOUNDS/footstep/metala/metalthick_step2.ogg"
step/metal/a3 "SOUNDS/footstep/metala/metalthick_step3.ogg"
step/metal/a4 "SOUNDS/footstep/metala/metalthick_step4.ogg"
step/metal/a5 "SOUNDS/footstep/metala/metalthick_step5.ogg"
step/metal/a6 "SOUNDS/footstep/metala/metalthick_step6.ogg"
step/metal/a7 "SOUNDS/footstep/metala/metalthick_step7.ogg"
step/metal/a8 "SOUNDS/footstep/metala/metalthick_step8.ogg"
$random step/metal/a {
step/metal/a1
step/metal/a2
step/metal/a3
step/metal/a4
step/metal/a5
step/metal/a6
step/metal/a7
step/metal/a8
}
// Metal A (Solid metal)
step/metal/b1 "SOUNDS/footstep/metalb/metalthin_step1.ogg"
step/metal/b2 "SOUNDS/footstep/metalb/metalthin_step2.ogg"
step/metal/b3 "SOUNDS/footstep/metalb/metalthin_step3.ogg"
step/metal/b4 "SOUNDS/footstep/metalb/metalthin_step4.ogg"
step/metal/b5 "SOUNDS/footstep/metalb/metalthin_step5.ogg"
step/metal/b6 "SOUNDS/footstep/metalb/metalthin_step6.ogg"
step/metal/b7 "SOUNDS/footstep/metalb/metalthin_step7.ogg"
step/metal/b8 "SOUNDS/footstep/metalb/metalthin_step8.ogg"
$random step/metal/b {
step/metal/b1
step/metal/b2
step/metal/b3
step/metal/b4
step/metal/b5
step/metal/b6
step/metal/b7
step/metal/b8
}
// Rock
step/rock1 "SOUNDS/footstep/rock/rock_step1.ogg"
step/rock2 "SOUNDS/footstep/rock/rock_step2.ogg"
step/rock3 "SOUNDS/footstep/rock/rock_step3.ogg"
step/rock4 "SOUNDS/footstep/rock/rock_step4.ogg"
step/rock5 "SOUNDS/footstep/rock/rock_step5.ogg"
step/rock6 "SOUNDS/footstep/rock/rock_step6.ogg"
step/rock7 "SOUNDS/footstep/rock/rock_step7.ogg"
step/rock8 "SOUNDS/footstep/rock/rock_step8.ogg"
$random step/rock {
step/rock1
step/rock2
step/rock3
step/rock4
step/rock5
step/rock6
step/rock7
step/rock8
}
// Tile A
step/tile/a1 "SOUNDS/footstep/tilea/tile2_step1.ogg"
step/tile/a2 "SOUNDS/footstep/tilea/tile2_step2.ogg"
step/tile/a3 "SOUNDS/footstep/tilea/tile2_step3.ogg"
step/tile/a4 "SOUNDS/footstep/tilea/tile2_step4.ogg"
$random step/tile/a {
step/tile/a1
step/tile/a2
step/tile/a3
step/tile/a4
}
// Tile B (Hallways, Marble/Finer Tiles)
step/tile/b1 "SOUNDS/footstep/tileb/marble_step1.ogg"
step/tile/b2 "SOUNDS/footstep/tileb/marble_step2.ogg"
step/tile/b3 "SOUNDS/footstep/tileb/marble_step3.ogg"
step/tile/b4 "SOUNDS/footstep/tileb/marble_step4.ogg"
step/tile/b5 "SOUNDS/footstep/tileb/marble_step5.ogg"
step/tile/b6 "SOUNDS/footstep/tileb/marble_step6.ogg"
step/tile/b7 "SOUNDS/footstep/tileb/marble_step7.ogg"
step/tile/b8 "SOUNDS/footstep/tileb/marble_step8.ogg"
$random step/tile/b {
step/tile/b1
step/tile/b2
step/tile/b3
step/tile/b4
step/tile/b5
step/tile/b6
step/tile/b7
step/tile/b8
}
// Wood
step/wood1 "SOUNDS/footstep/wood/wood_step1.ogg"
step/wood2 "SOUNDS/footstep/wood/wood_step2.ogg"
step/wood3 "SOUNDS/footstep/wood/wood_step3.ogg"
step/wood4 "SOUNDS/footstep/wood/wood_step4.ogg"
step/wood5 "SOUNDS/footstep/wood/wood_step5.ogg"
step/wood6 "SOUNDS/footstep/wood/wood_step6.ogg"
step/wood7 "SOUNDS/footstep/wood/wood_step7.ogg"
step/wood8 "SOUNDS/footstep/wood/wood_step8.ogg"
$random step/wood {
step/wood1
step/wood2
step/wood3
step/wood4
step/wood5
step/wood6
step/wood7
step/wood8
}
// Slime
step/slime1 "SOUNDS/footstep/slime/squish_step1.ogg"
step/slime2 "SOUNDS/footstep/slime/squish_step2.ogg"
step/slime3 "SOUNDS/footstep/slime/squish_step3.ogg"
step/slime4 "SOUNDS/footstep/slime/squish_step4.ogg"
step/slime5 "SOUNDS/footstep/slime/squish_step5.ogg"
step/slime6 "SOUNDS/footstep/slime/squish_step6.ogg"
step/slime7 "SOUNDS/footstep/slime/squish_step7.ogg"
step/slime8 "SOUNDS/footstep/slime/squish_step8.ogg"
$random step/slime {
step/slime1
step/slime2
step/slime3
step/slime4
step/slime5
step/slime6
step/slime7
step/slime8
}
// Flesh
step/flesh1 "SOUNDS/footstep/flesh/flesh_step1.ogg"
step/flesh2 "SOUNDS/footstep/flesh/flesh_step2.ogg"
step/flesh3 "SOUNDS/footstep/flesh/flesh_step3.ogg"
step/flesh4 "SOUNDS/footstep/flesh/flesh_step4.ogg"
step/flesh5 "SOUNDS/footstep/flesh/flesh_step5.ogg"
step/flesh6 "SOUNDS/footstep/flesh/flesh_step6.ogg"
step/flesh7 "SOUNDS/footstep/flesh/flesh_step7.ogg"
step/flesh8 "SOUNDS/footstep/flesh/flesh_step8.ogg"
$random step/flesh {
step/flesh1
step/flesh2
step/flesh3
step/flesh4
step/flesh5
step/flesh6
step/flesh7
step/flesh8
}
// Lava
step/lava1 DSLAVA1
step/lava2 DSLAVA2
step/lava3 DSLAVA3
step/lava4 DSLAVA4
$random step/lava {
step/lava1
step/lava2
step/lava3
step/lava4
}