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Enemy gib issue #783

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Dudweiser opened this issue Dec 30, 2021 · 1 comment
Open

Enemy gib issue #783

Dudweiser opened this issue Dec 30, 2021 · 1 comment
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minor priority Not a big issue/problem Will be Fixed/Improved Later Something that is not right will be fixed or Improved Later

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@Dudweiser
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I noticed when dealing fatal damage to certain enemies the body parts fly up straight vertically instead of randomly, monsters I have noticed are demon types, chaingunner types and also cyberdemon types.

Weapons used on the smaller enemies were explosion based (micro missiles and rocket launcher), whereas the cyberdemon does this no matter how you kill him.

I had a look to see if I could fix it myself, but the angle seems to be set "random (0,360)" like many others.

Any idea what might be causing it?

@popguy12
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popguy12 commented Apr 2, 2024

ive seen that too, especially on cyberdemons for instance, probably just an oversight that can be fixed later

@popguy12 popguy12 added minor priority Not a big issue/problem Will be Fixed/Improved Later Something that is not right will be fixed or Improved Later labels Apr 2, 2024
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Labels
minor priority Not a big issue/problem Will be Fixed/Improved Later Something that is not right will be fixed or Improved Later
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