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Hi there,
Our app has implemented many of the game services function using the native API and it all works correctly and is on the store.
However we have an issue when the player checks out a leaderboard players profile:
Is this expected behaviour? Using the non-blocking call fixes this, surely this renders the blocking call unusable?
Steve.
The text was updated successfully, but these errors were encountered:
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Hi there,
Our app has implemented many of the game services function using the native API and it all works correctly and is on the store.
However we have an issue when the player checks out a leaderboard players profile:
game sits there in an onStop state.
Is this expected behaviour? Using the non-blocking call fixes this, surely this renders the
blocking call unusable?
Steve.
The text was updated successfully, but these errors were encountered: