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Merge pull request #615 from Snoroz/bullet3d
lint_python #611: Commit 45d0703 pushed by pokepetter
November 10, 2023 23:35 22s master
November 10, 2023 23:35 22s
Added position property.
lint_python #610: Pull request #615 synchronize by Snoroz
November 10, 2023 18:30 29s bullet3d
November 10, 2023 18:30 29s
added comments to mesh.py.
lint_python #607: Commit fb161d9 pushed by pokepetter
November 10, 2023 08:49 27s master
November 10, 2023 08:49 27s
Merge pull request #618 from Squigglecito/fast-mesh
lint_python #606: Commit 5e075a6 pushed by pokepetter
November 10, 2023 08:25 24s master
November 10, 2023 08:25 24s
Mesh fix for no triangles given case.
lint_python #604: Pull request #618 opened by Squigglecito
November 9, 2023 21:47 23s Squigglecito:fast-mesh
November 9, 2023 21:47 23s
Merge remote-tracking branch 'origin'
lint_python #603: Commit 39ae6a4 pushed by pokepetter
November 9, 2023 18:19 28s master
November 9, 2023 18:19 28s
deleted old scene files.
lint_python #602: Commit 85e2752 pushed by pokepetter
November 9, 2023 16:43 29s master
November 9, 2023 16:43 29s
version 6.2.0.
lint_python #601: Commit 1ebe07a pushed by pokepetter
November 9, 2023 12:56 22s master
November 9, 2023 12:56 22s
reverted ingame console scroll amount back to default.
lint_python #600: Commit 6071610 pushed by pokepetter
November 9, 2023 12:54 23s master
November 9, 2023 12:54 23s
fixed ingame console z position and made it auto scroll.
lint_python #599: Commit 5ad404d pushed by pokepetter
November 9, 2023 12:53 29s master
November 9, 2023 12:53 29s
Merge pull request #617 from Squigglecito/fast-mesh
lint_python #598: Commit f7f3cae pushed by pokepetter
November 9, 2023 11:44 20s master
November 9, 2023 11:44 20s
fixed GridEditor not updating selection_renderer scale after setting …
lint_python #597: Commit 365f3f9 pushed by pokepetter
November 9, 2023 11:40 25s master
November 9, 2023 11:40 25s
Fast Mesh bug fixes.
lint_python #596: Pull request #617 opened by Squigglecito
November 8, 2023 21:49 21s Squigglecito:fast-mesh
November 8, 2023 21:49 21s
fixed bug when adding uvs or normals when "line" mode Mesh. also remo…
lint_python #595: Commit 12a66ee pushed by pokepetter
November 8, 2023 21:10 29s master
November 8, 2023 21:10 29s
Merge pull request #614 from Squigglecito/fast-mesh
lint_python #594: Commit c7b75de pushed by pokepetter
November 8, 2023 14:52 25s master
November 8, 2023 14:52 25s
Added position property.
lint_python #593: Pull request #615 opened by Snoroz
November 8, 2023 12:11 25s bullet3d
November 8, 2023 12:11 25s
Faster Mesh
lint_python #592: Pull request #614 opened by Squigglecito
November 7, 2023 23:58 23s Squigglecito:fast-mesh
November 7, 2023 23:58 23s
Merge remote-tracking branch 'origin/master'
lint_python #591: Commit 004e6b3 pushed by pokepetter
November 6, 2023 17:59 28s master
November 6, 2023 17:59 28s
fixed GridEditor.
lint_python #590: Commit 81f7d41 pushed by pokepetter
November 6, 2023 16:21 34s master
November 6, 2023 16:21 34s
removed __setattr__ from Entity, which fixed on_disable not returning…
lint_python #589: Commit 0a55c72 pushed by pokepetter
November 6, 2023 14:29 20s master
November 6, 2023 14:29 20s
fixed camera not getting set up in time.
lint_python #588: Commit e8f122e pushed by pokepetter
November 4, 2023 13:48 23s master
November 4, 2023 13:48 23s
Merge remote-tracking branch 'origin/master'
lint_python #587: Commit 539dbca pushed by pokepetter
November 4, 2023 11:01 30s master
November 4, 2023 11:01 30s
Merge pull request #612 from Snoroz/bullet3d
lint_python #586: Commit 610e2a3 pushed by pokepetter
November 3, 2023 13:26 26s master
November 3, 2023 13:26 26s
avoids crashing when entity=None
lint_python #585: Pull request #612 synchronize by Snoroz
November 3, 2023 11:07 31s bullet3d
November 3, 2023 11:07 31s
avoids crashing when entity=None
lint_python #584: Pull request #612 synchronize by Snoroz
November 3, 2023 10:48 33s bullet3d
November 3, 2023 10:48 33s
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