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Describe the bug I'm not too sure if this was on purpose, but I can't seem to find an event in the client scripts for lockpicks
To Reproduce Steps to reproduce the behavior: I checked consumables.lua, found nothing, maybe you can point me in the right direction
Expected behavior Lockpicks should be useable but cannot lockpick vehicles
Screenshots If applicable, add screenshots to help explain your problem.
Questions (please complete the following information):
qb-
Additional context I'm probably dumb, but if I am, can you point me in the right direction for lockpick fixes?
The text was updated successfully, but these errors were encountered:
@sifuhlis99 https://github.com/search?q=org%3Aqbcore-framework%20lockpicks%3AUseLockpick&type=code
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Describe the bug
I'm not too sure if this was on purpose, but I can't seem to find an event in the client scripts for lockpicks
To Reproduce
Steps to reproduce the behavior:
I checked consumables.lua, found nothing, maybe you can point me in the right direction
Expected behavior
Lockpicks should be useable but cannot lockpick vehicles
Screenshots
If applicable, add screenshots to help explain your problem.
Questions (please complete the following information):
qb-
to something custom? NoAdditional context
I'm probably dumb, but if I am, can you point me in the right direction for lockpick fixes?
The text was updated successfully, but these errors were encountered: