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Monsters should drop items. Items should be random things such as:
goblin tusk
healing potion
snowflake
etc. These items should be obtainable via killing monsters, and some (potions and the like) can be gotten in shops. Some items are usable and can be equipped for use in combat, but most are just crafting materials.
Craftable items should come in 6 tiers (7, maybe, for legendary?) - one for each tier of item. As such, items could be done like so:
Goblin Tusk
Hobgoblin Tusk
Boar Tusk
Ogre Tusk
Mammoth Tusk
(or something), and lower tiers could be transmuteable to higher ones, higher to lower as well. When assigning these to monsters, care should be taken to make sure everything is obtainable at every level, and that all of the top tier items are at least attainable at max level.
The text was updated successfully, but these errors were encountered:
Monsters should drop items. Items should be random things such as:
etc. These items should be obtainable via killing monsters, and some (potions and the like) can be gotten in shops. Some items are usable and can be equipped for use in combat, but most are just crafting materials.
Craftable items should come in 6 tiers (7, maybe, for legendary?) - one for each tier of item. As such, items could be done like so:
(or something), and lower tiers could be transmuteable to higher ones, higher to lower as well. When assigning these to monsters, care should be taken to make sure everything is obtainable at every level, and that all of the top tier items are at least attainable at max level.
The text was updated successfully, but these errors were encountered: