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EntryElement.cs
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using System;
using Android.Content;
using Android.Text;
using Android.Views;
using Android.Widget;
using Android.Views.InputMethods;
namespace Android.Dialog
{
public class EntryElement : Element, ITextWatcher, View.IOnFocusChangeListener
{
public string Value
{
get { return _val; }
set
{
if (_entry != null && _val != value)
{
_val = value;
if (_entry.Text == _val) return;
_entry.Text = _val;
if (Changed != null)
Changed(this, EventArgs.Empty);
}
else
_val = value;
}
}
public event EventHandler Changed;
public EntryElement(string caption, string value)
: this(caption, value, Resource.Layout.dialog_textfieldright)
{
}
public EntryElement(string caption, string hint, string value)
: this(caption, value)
{
Hint = hint;
}
public EntryElement(string caption, string value, int layoutId)
: base(caption, layoutId)
{
_val = value;
Lines = 1;
}
public override string Summary()
{
return _val;
}
public bool Password { get; set; }
public bool IsEmail
{
get
{
return KeyboardType == UIKeyboardType.EmailAddress;
}
set { if (value) KeyboardType = UIKeyboardType.EmailAddress; }
}
public bool Numeric
{
get
{
return KeyboardType == UIKeyboardType.DecimalPad;
}
set { if (value) KeyboardType = UIKeyboardType.DecimalPad; }
}
public string Hint { get; set; }
public int Rows { get; set; }
public int Lines
{
get { return Rows; }
set { Rows = value; }
}
/// <summary>
/// An action to perform when Enter is hit
/// </summary>
/// <remarks>This is only meant to be set if this is the last field in your RootElement, to allow the Enter button to be used for submitting the form data.<br/>
/// If you want to perform an action when the text changes, consider hooking into Changed instead.</remarks>
public Action Send { get; set; }
protected EditText _entry;
private string _val;
public override View GetView(Context context, View convertView, ViewGroup parent)
{
TextView label;
var view = DroidResources.LoadStringEntryLayout(context, convertView, parent, LayoutId, out label, out _entry);
if (view != null && _entry != null)
{
view.FocusableInTouchMode = false;
view.Focusable = false;
view.Clickable = false;
_entry.FocusableInTouchMode = true;
_entry.Focusable = true;
_entry.Clickable = true;
_entry.Text = Value;
_entry.Hint = Hint;
_entry.InputType = KeyboardType.InputTypesFromUIKeyboardType();
if (Password)
_entry.InputType |= InputTypes.TextVariationPassword;
if (Lines > 1)
{
_entry.InputType |= InputTypes.TextFlagMultiLine;
_entry.SetLines(Lines);
}
else if (Send != null)
{
_entry.ImeOptions = ImeAction.Go;
_entry.SetImeActionLabel("Go", ImeAction.Go);
_entry.EditorAction -= _entry_EditorAction;
_entry.EditorAction += _entry_EditorAction;
}
else _entry.ImeOptions = ReturnKeyType.ImeActionFromUIReturnKeyType();
if (_entry.Tag == null)
{
_entry.Tag = this;
_entry.AddTextChangedListener(this);
}
else if (_entry.Tag != this)
{
_entry.RemoveTextChangedListener((ITextWatcher)_entry.Tag);
_entry.AddTextChangedListener(this);
}
_entry.OnFocusChangeListener = this;
if (label == null)
{
_entry.Hint = Caption;
}
else
{
label.Text = Caption;
}
}
return view;
}
protected void _entry_EditorAction(object sender, TextView.EditorActionEventArgs e)
{
if (e.ActionId == ImeAction.Go)
{
Send();
}
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
//_entry.Dispose();
_entry = null;
}
}
public override bool Matches(string text)
{
return Value != null && Value.IndexOf(text, StringComparison.CurrentCultureIgnoreCase) != -1 || base.Matches(text);
}
#region TextWatcher Android
public void OnTextChanged(Java.Lang.ICharSequence s, int start, int before, int count)
{
Value = s.ToString();
}
public void AfterTextChanged(IEditable s)
{
// nothing needed
}
public void BeforeTextChanged(Java.Lang.ICharSequence s, int start, int count, int after)
{
// nothing needed
}
#endregion
#region IOnFocusChangeListener Implementation
public void SetCanFocus(View v, bool canFocus)
{
if (v == null) return;
v.FocusableInTouchMode = canFocus;
v.Focusable = canFocus;
v.Clickable = canFocus;
}
public void OnFocusChange(View v, bool isFocused)
{
var parent = (View)v.Parent.Parent;
SetCanFocus(parent, !isFocused);
}
#endregion
#region MonoTouch Dialog Mimicry
public UIKeyboardType KeyboardType { get; set; }
public UIReturnKeyType ReturnKeyType { get; set; }
// Not used in any way, just there to match MT Dialog api.
public UITextFieldViewMode ClearButtonMode { get; set; }
#endregion
}
}