We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
The shader needs to let intensity go to zero as the camera looks away from the planet somehow.
The https://github.com/satellite-game/Satellite-Mobile/tree/shaderfix branch implements a cutoff variable that tries to mitigate this, but it doesn't work right.
cutoff
The text was updated successfully, but these errors were encountered:
ericrius1
No branches or pull requests
The shader needs to let intensity go to zero as the camera looks away from the planet somehow.
The https://github.com/satellite-game/Satellite-Mobile/tree/shaderfix branch implements a
cutoff
variable that tries to mitigate this, but it doesn't work right.The text was updated successfully, but these errors were encountered: