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Was able to recreate this issue in these scenarios -
1 - Audio is played and finished playing successfully, app is minimised, call taken , crash happens.
2 - Audio is played and app is minimized during that, call taken, crash happens.
3 - Audio is playing, call taken , app minimised , crash happens.
I was able to take the screenshot in Xcode
Thanking spam calls atleast they are useful somewhere ;) otherwise this library works great for us.
Hi,
I was testing this library as replacement to AVAudioPlayer.
I have added an instance of AudioPlayer() in singleton and using the same across the app to play different url sounds.
Testing this library with my app in testflight and received this crash.
Attached crash report.
2024-10-22_13-17-02.3619_+0530-322f36753e6c0b7de2b888e8384b767da350a054.crash.zip
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