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SpycraftWPF

An attempt to recreate the engine client from Activision's 1996 FMV Game:

60500

This is a WORK IN PROGRESS, and is not finished in any way, shape, or form.

Current progress available at SpycraftWPF

TODO

  • Implement MPEG2 VOB Support
  • Implement Truemotion1/DUCK AVI Support
  • Implement Truevision Raster Support
  • Reverse VOL File Format - Unpacker Made, working on integration
  • Reverse ATS File Format - CURRENTLY WORKING ON
  • Implement Conversation System
  • Implement Map System
  • Implement PDA
  • Implement Inventory
  • Implement Shooter Section Logic
  • Implement General Puzzle Logic
  • Implement RTS BADMAN Logic

Not Planned/Maybe Once Core Functionality

  • Reimplement ACTSOCK Weblink Functionality