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Releases: sisby-folk/tinkerers-smithing

2.2.5

09 Jul 03:33
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Full Changelog: v2.2.4...v2.2.5

2.2.4

16 Jun 11:43
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  • Fixes a bug where quickmoving the result of a smithing upgrade recipe would always cost 1 ingredient, instead of the actual amount used.
  • Create some missing tags to prevent log errors
  • Compatibility up to 1.20.1

Full Changelog: v2.2.3...v2.2.4

2.2.3

05 Jun 02:57
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Built-in Data Changes:

  • Set bow, fishing rod, and crossbow to have string material.
  • Set shield to have wood material.
  • Create shield, bow, crossbow, and fishing rod types for data-driven upgrades.
  • Botania: create manastring and dragonstone materials for livingwood and crystal bows (allows upgrading through these). Also add spellcloth to manastring material.

Full Changelog: v2.2.2...v2.2.3

2.2.2

31 May 01:59
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Fix: no-durability upgrades have 1 durability instead of 0 - so they don't appear as broken.

Full Changelog: v2.2.1...v2.2.2

2.2.1

30 May 11:21
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Fixed crashes when using broken items.
Made break prevention actually only apply to named or enchanted items (oops)

Full Changelog: v2.2.0...v2.2.1

2.2.0

30 May 11:07
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Changes:

  • Equipment with enchantments or a custom name become non-functional instead of breaking.
    • Equipment appears as "broken" in tooltips and action text.
    • Mining speed, right-click usage, attributes, and suitability won't apply.

Full Changelog: v2.1.2...v2.2.0

2.1.2

30 May 10:00
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Fix: Made unit cost overrides properly respect the replace tag on anvils.

(Netherite gear can no longer be repaired with netherite ingots)

Full Changelog: v2.1.1...v2.1.2

2.1.1

30 May 09:23
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Various bugfixes that make the features from 2.1 (and other anvil functions) work correctly.

Full Changelog: v2.1.0...v2.1.1

2.1.0

30 May 08:07
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Changes:

  • Anvil Combining from vanilla has been tweaked
    • Repairing (adding durability) no longer adds 2 level cost.
    • Cost is now order-agnostic - the lower of the 2 possible costs is chosen every time.
      • This prevents players from wiping a custom name to get a cheaper cost.
  • Balance: Repairing netherite now costs diamonds, not netherite ingots.

Full Changelog: v2.0.2...v2.1.0

2.0.2

16 May 09:14
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Bugfixes: safer EMI integration, fix brookite data.

Full Changelog: v2.0.0...v2.0.2