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People will often be using the engine compilation configuration editor, so perhaps a shortcut should be provided to produce a build with just that config (using the official repo).
So, we'll want to provide the option to only use the from-source build when exporting.
In this case we'll definitely need the export templates built, and possibly the editor too.
Option to checkout any ref on the official repo, or checkout a custom repo + ref.
Option to use some other repo on local disk.
Like with Option to use an arbitary local Godot #10, if the project wants to use packaging with a from-source Godot build, the project will need to tell Gobbo what the equivalent official version of Godot is - unless we can deduce it.
Sample configs
Build the official 4.3 release yourself for some reason:
Implement building Godot from source. There are a few considerations here:
strip
should be available.Sample configs
Build the official 4.3 release yourself for some reason:
Edge Godot:
Use the fallback text server:
Use a compilation config:
Use a local repo:
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