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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file. Only versions published since 2022-01-01 are listed here. Please consult the Git history for older version information. See Conventional Commits for commit guidelines.

Note: Unlisted patch versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies.

1.1.36 (2024-06-21)

♻️ Refactoring

  • enforce uniform naming convention of internal functions (56992b2)

1.1.0 (2023-12-31)

🚀 Features

  • fix #435, add new lshift/rshift ops/variations (a78d313)

1.0.21 (2023-11-09)

♻️ Refactoring

  • update all tests (packages A-S) (e3085e4)

1.0.0 (2023-08-14)

🛑 Breaking changes

  • update renderPixels(), renderBuffer() (5b2fe9d)
  • BREAKING CHANGES: replace render functions args with options object
    • add RenderPixelOpts
    • update renderPixels()/renderBuffer() to support arbitrary integer pixel formats
    • add/expose color conversion fns:
      • rgbaBgra8888() for 32bit targets
      • rgbaRgb565() for 16bit targets

🚀 Features

  • add vector pools for all vector ops (31271e7)
    • add Pool class and impls for [iu]vec2/3/4
    • update all vector ops to re-use memory from pools
    • add CompileResult interface w/ __reset() and __stats() methods
    • update targetJS() codegens

♻️ Refactoring

  • update/extend vector pool handling (1c22d0c)

0.7.64 (2023-08-04)

♻️ Refactoring

  • update identity usage in various pkgs (b6db053)

0.7.53 (2023-03-27)

♻️ Refactoring

  • update remaining type imports (TS5.0) in various pkgs (e0edf26)

0.7.26 (2022-09-27)

⏱ Performance improvements

  • pre-cache ImageData in canvasRenderer() (ff0018f)

0.7.20 (2022-08-06)

⏱ Performance improvements