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Locomotion.cs
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using System;
using OSVR.ClientKit;
namespace OSVRFreePIE
{
public class Locomotion
{
private NaviPositionInterface positionInterface;
private NaviVelocityInterface velocityInterface;
private Vec2 positionValue;
private Vec2 velocityValue;
public Locomotion(ClientContext context, String path)
{
positionInterface = context.GetNaviPositionInterface(path);
velocityInterface = context.GetNaviVelocityInterface(path);
positionInterface.StateChanged += PositionInterface_StateChanged;
velocityInterface.StateChanged += VelocityInterface_StateChanged;
}
private void PositionInterface_StateChanged(object sender, TimeValue timestamp, int sensor, Vec2 report)
{
positionValue = report;
}
private void VelocityInterface_StateChanged(object sender, TimeValue timestamp, int sensor, Vec2 report)
{
velocityValue = report;
}
public Vec2 position
{
get
{
return positionValue;
}
}
public Vec2 velocity
{
get
{
return velocityValue;
}
}
}
}