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To avoid having too many of the same images as pixels for the darker part of the overall image, add a randomizer that also considers images that are not the closest ones in intensity. Maybe use a small counting structure when generating a single tile that raises the probability of randomly selecting a poorer match, when the counts for closest matching pyramids gets high enough?
The text was updated successfully, but these errors were encountered:
To avoid having too many of the same images as pixels for the darker part of the overall image, add a randomizer that also considers images that are not the closest ones in intensity. Maybe use a small counting structure when generating a single tile that raises the probability of randomly selecting a poorer match, when the counts for closest matching pyramids gets high enough?
The text was updated successfully, but these errors were encountered: