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Dict.h
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//========================================================================
//
// Dict.h
//
// Copyright 1996-2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2005 Kristian Høgsberg <[email protected]>
// Copyright (C) 2006 Krzysztof Kowalczyk <[email protected]>
// Copyright (C) 2007-2008 Julien Rebetez <[email protected]>
// Copyright (C) 2010, 2017-2022, 2024 Albert Astals Cid <[email protected]>
// Copyright (C) 2010 Paweł Wiejacha <[email protected]>
// Copyright (C) 2013 Thomas Freitag <[email protected]>
// Copyright (C) 2017 Adrian Johnson <[email protected]>
// Copyright (C) 2018 Adam Reichold <[email protected]>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef DICT_H
#define DICT_H
#include <atomic>
#include <mutex>
#include <string>
#include <vector>
#include <utility>
#include "poppler-config.h"
#include "poppler_private_export.h"
#include "Object.h"
//------------------------------------------------------------------------
// Dict
//------------------------------------------------------------------------
class POPPLER_PRIVATE_EXPORT Dict
{
public:
// Constructor.
explicit Dict(XRef *xrefA);
explicit Dict(const Dict *dictA);
Dict *copy(XRef *xrefA) const;
Dict *deepCopy() const;
Dict(const Dict &) = delete;
Dict &operator=(const Dict &) = delete;
// Get number of entries.
int getLength() const { return static_cast<int>(entries.size()); }
// Add an entry. (Copies key into Dict.)
// val becomes a dead object after the call
void add(const char *key, Object &&val);
// Add an entry. (Takes ownership of key.)
void add(char *key, Object &&val) = delete;
// Update the value of an existing entry, otherwise create it
// val becomes a dead object after the call
void set(const char *key, Object &&val);
// Remove an entry. This invalidate indexes
void remove(const char *key);
// Check if dictionary is of specified type.
bool is(const char *type) const;
// Look up an entry and return the value. Returns a null object
// if <key> is not in the dictionary.
Object lookup(const char *key, int recursion = 0) const;
// Same as above but if the returned object is a fetched Ref returns such Ref in returnRef, otherwise returnRef is Ref::INVALID()
Object lookup(const char *key, Ref *returnRef, int recursion = 0) const;
// Look up an entry and return the value. Returns a null object
// if <key> is not in the dictionary or if it is a ref to a non encrypted object in a partially encrypted document
Object lookupEnsureEncryptedIfNeeded(const char *key) const;
const Object &lookupNF(const char *key) const;
bool lookupInt(const char *key, const char *alt_key, int *value) const;
// Iterative accessors.
const char *getKey(int i) const { return entries[i].first.c_str(); }
Object getVal(int i) const { return entries[i].second.fetch(xref); }
// Same as above but if the returned object is a fetched Ref returns such Ref in returnRef, otherwise returnRef is Ref::INVALID()
Object getVal(int i, Ref *returnRef) const;
const Object &getValNF(int i) const { return entries[i].second; }
// Set the xref pointer. This is only used in one special case: the
// trailer dictionary, which is read before the xref table is
// parsed.
void setXRef(XRef *xrefA) { xref = xrefA; }
XRef *getXRef() const { return xref; }
bool hasKey(const char *key) const;
// Returns a key name that is not in the dictionary
// It will be suggestedKey itself if available
// otherwise it will start adding 0, 1, 2, 3, etc. to suggestedKey until there's one available
std::string findAvailableKey(const std::string &suggestedKey);
private:
friend class Object; // for incRef/decRef
// Reference counting.
int incRef() { return ++ref; }
int decRef() { return --ref; }
using DictEntry = std::pair<std::string, Object>;
struct CmpDictEntry;
XRef *xref; // the xref table for this PDF file
std::vector<DictEntry> entries;
std::atomic_int ref; // reference count
std::atomic_bool sorted;
mutable std::recursive_mutex mutex;
const DictEntry *find(const char *key) const;
DictEntry *find(const char *key);
};
//------------------------------------------------------------------------
// Object Dict accessors.
//------------------------------------------------------------------------
inline int Object::dictGetLength() const
{
OBJECT_TYPE_CHECK(objDict);
return dict->getLength();
}
inline void Object::dictAdd(const char *key, Object &&val)
{
OBJECT_TYPE_CHECK(objDict);
dict->add(key, std::move(val));
}
inline void Object::dictSet(const char *key, Object &&val)
{
OBJECT_TYPE_CHECK(objDict);
dict->set(key, std::move(val));
}
inline void Object::dictRemove(const char *key)
{
OBJECT_TYPE_CHECK(objDict);
dict->remove(key);
}
inline bool Object::dictIs(const char *dictType) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->is(dictType);
}
inline bool Object::isDict(const char *dictType) const
{
return type == objDict && dictIs(dictType);
}
inline Object Object::dictLookup(const char *key, int recursion) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->lookup(key, recursion);
}
inline const Object &Object::dictLookupNF(const char *key) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->lookupNF(key);
}
inline const char *Object::dictGetKey(int i) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->getKey(i);
}
inline Object Object::dictGetVal(int i) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->getVal(i);
}
inline const Object &Object::dictGetValNF(int i) const
{
OBJECT_TYPE_CHECK(objDict);
return dict->getValNF(i);
}
#endif