Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Difficulty Curve (5pts) #10

Open
ToxicGLaDOS opened this issue Sep 29, 2018 · 0 comments
Open

Difficulty Curve (5pts) #10

ToxicGLaDOS opened this issue Sep 29, 2018 · 0 comments

Comments

@ToxicGLaDOS
Copy link
Member

What feature should we add
The game should start off easy and get harder over time.

How should it be implemented
As time goes on a difficulty variable should tick up and the higher it is the more difficult things become (enemies spawn more, names get longer, etc.)

Additional context
Make sure to use Time.deltaTime or something else so that games running at different framerates won't be affected differently.

@ToxicGLaDOS ToxicGLaDOS changed the title Difficulty Curve Difficulty Curve (5pts) Sep 29, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant