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[UX/UI] Refine Screens Based on Playground Feedback #13

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5 of 8 tasks
emily-UIUX opened this issue Jan 9, 2025 · 0 comments
Open
5 of 8 tasks

[UX/UI] Refine Screens Based on Playground Feedback #13

emily-UIUX opened this issue Jan 9, 2025 · 0 comments
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@emily-UIUX
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emily-UIUX commented Jan 9, 2025

main

  • - 커넥터 새로 만들기 플로우를 더 개발자 후킹하게 구축 -> 아이디에이션 필요
  • - 커넥터그룹 선택 방법을 좀 더 자연스럽게 변경 -> 시나리오 확정 시 까지 Hold
  • 에이전트 생성 버튼 위치 변경
  • Profile Icon 정보값 정의

Chat

  • 신규 채팅창 진입/추천칩 선택 시, 채팅창 Disabled -> Focused로 변경
  • 기본 제공 대화횟수 초과 시, 좀 더자연스럽게 LLM API 설정 모달로 진입
  • - Expandable Inform Pannel: 보여줄 내용(커넥터 정보) 상세 기획 -> 시나리오 확정 시 까지 Hold

Manage API

  • LLM API: OpenAI / Claude / Meta Llama / Gemini 보여주되 OpenAI 이외에는 모두 Disabled 처리
@emily-UIUX emily-UIUX self-assigned this Jan 9, 2025
@emily-UIUX emily-UIUX moved this to Todo in Ecosystem 2.0 Jan 9, 2025
@emily-UIUX emily-UIUX moved this from Todo to In Progress in Ecosystem 2.0 Jan 10, 2025
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