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patches-2005-1.txt
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.....................................................................
------------------------------
January 26, 2005
------------------------------
Mistmoore and SplitPaw revamps live for all servers
New and improved Lavastorm!
Item Changes
________________________
- Many Epic 2.0 effects have been modified. Please see the EQforums at
Eqforums.station.sony.com for details.
- These items are now primary and secondary slot usable:
Totem of Shattered Hope
Wand of Twisted Fate
Infernal Staff of Fiery Fate
Bazu Claw Hammer
- Increased the drop rates on some items from Planes of Power zones
that were too rare.
- The ending effect (casts when the rune wears off) of the Enchanter
1.5 and 2.0 epics has been changed so that it won't cause initial aggro
on surrounding NPCs. It will only lower the enchanter's hate on NPCs in
the area of effect that are already aggro on him/her.
- Mace of Grim Tidings is now No-Drop
- Added a Globe of Discordant Energy drop to Anguish.
- Fixed the combine for the cleric epic 1.5, AA points should now be
rewarded. People who missed their AAs can hail Tavon to receive their
AAs, if they have spoken to Natvil already.
- Revised the various Anguish armor sets. Some pieces now have effects
added.
- Earring of Eternal Flame - This item now has the focus effect of
Flame of the Lightbringer
- Anuek Dagger of Eye Gouging - This item now has a +12% mod to
backstab.
- Upgraded the +damage augments from Tacvi
Spell, Discipline & AA Changes
________________________
- The skills windows will now show the modified skill of the player,
including buffs/item mods, etc.
- Added a negative resist modifier to Crippling Strike, Stunning Kick,
and Eye Gouge.
- Modified Hastened Purification of the Body to reduce the base time.
- The spell, Elemental Simulacrum Recourse, should no longer be removed
when the recipient is hit in melee.
- Hide will work while levitated again.
- Tiny companion will again switch target to the pet correctly.
- An exploit with Lifeburn has been corrected.
- /stopsong, /cast, and anything starting a song other than /melody now
clears the /melody buffer as intended.
- Bard Chants should once again generate the correct amount of hate.
- Fixed problem with the Ranger AA Guardian of the Forest where if you
had maxed buffs this AA would not reset if it did not take.
- High level shaman pet should now automatically dual wield.
- Modified the effect slots for Hobble of Spirits so that it will stack
with other contact innates.
Code Changes
________________________
- Players will now receive a message when they are too close for ranged
weapons to be used when /autofire is being used.
- Ranged weapons are no longer subject to additional z-distance limit
checks.
- Server side collision fixes have corrected various problems in
certain areas in new zones such as the ramp entering Abysmal that was
causing warping problems for NPCs.
Event Changes
________________________
- Players can now select a type of LDoN Adventure (Rescue, etc.) when
requesting one from the Recruiter.
- Lowered combat regeneration of the Dragorn and Bazu forms in the
Trial of Adaptation.
- Modified the spawn timer on the Tyrant of Nightmare in the Plane of
Nightmare and the Decaying Lightcrawler in the Plane of Disease. Both
should make more frequent appearances.
- Lowered spell resists significantly in all MPG Raid and Single Group
trials.
- Fixed some oddness that happened sometimes when Memblurring Hanvar.
- The non-loot dropping version of Arch Magus Vangl will be easier than
the loot dropping version.
Miscellaneous
________________________
- Changed the level 70 bard /who title from Performer to Harold, er,
Herald.
-- The EverQuest Team
.....................................................................
------------------------------
February 15, 2005
------------------------------
** Welcome to Dragons of Norrath! **
A series of events has transpired across the world of Norrath and the
familiar faces of Firiona Vie and her nemesis Lanys T'Vyl return to
find themselves at the forefront of the events. Unbeknownst to them, a
dark influence has seeped into the world of Norrath causing new
tensions to arise and conflicts to intensify as the dawn of a new age
emerges. The Age of War is upon the people of Norrath and heroes return
in this ultimate, unending battle between good and evil.
Prepare for EverQuest: Dragons of Norrath and return to the lands
between Halas and Lavastorm as you seek out the Nest, the ancestral
birthplace of all dragons, long sealed away and hidden from the eyes of
Norrath. But beware, if the Nest is exposed too early during the Brood
Dawn, all dragons and their eggs will be cursed for eternity and death
will storm down on all Norrathian's not in their service.
Featuring new lands with enhanced graphics, bold new storylines, and
updated creatures including goblins, drakes, dragons and the ominous
Frost Giant! EverQuest: Dragons of Norrath is the next great expansion
pack for the fantasy saga that is EverQuest. Make ready with new
features such as the interactive world map, use your potion belt to
access magical items quickly, and swap between weapon sets using the
bandolier. Plus, with the all new guild hall you can easily get your
guild ready to encounter anything that comes your way! EverQuest:
Dragons of Norrath is bursting with new adventures and intense battles
for players of all levels.
** Features **
* Bandolier *
To open the Bandolier window use the 'B' key.
The bandolier will provide you with a quick and easy way to wield your
weapons in different predefined combinations. When a weapon set is
activated, the bandolier switches the currently equipped weapons with
as many of the weapon set items it can find in your inventory. To add a
bandolier, first click on the slot that you want to fill. Then click
the add button. You can name each set. The weapon set that will be
saved as the weapons you currently have in your inventory (primary,
secondary, range, and ammo slots). You can make hotbuttons out of the
weapon sets for easy, quick swapping.
* Potion Belt *
To open the potion belt window use 'shift P'.
The Potion Belt allows for quick use of inventory items, such as
potions or magical devices. To add a potion belt enabled item to the
potion belt, simply put the item on your cursor and click in one of the
belt slots. Then simply right click on the item to use it. Please note
that not all clickable items are usable from the potion belt.
* The Barter Zone *
The entrance to the Barter Zone is in the western section of the Plane
of Knowledge. The default in-game map has the location marked on it
(this may not be true if have a custom map). To setup your character as
buyer, use the /buyer command to bring up the Buyer Barter Window. When
you'd like to sell an item quickly without heading to the bazaar, use
the /barter command to bring up the Barter Window. Please refer to the
context tips or the manual for more information.
* The Guild Lobby and the Guild Hall*
The entrance to the Guild lobby is also in the western section of the
Plane of Knowledge. The Guild Hall entrance is at the back of the Guild
lobby accessible by active guild members.
Guild Lobby:
- Looking for Guild and Looking for Guild Member tool: You can use the
looking for guild tool or the looking for a guild member tool by
clicking on the note boards. In the Guild Lobby use your map to find
the note boards.
- Corpse Summoning: Speak to a Disciple of Luclin. This Disciple can
sell you a level appropriate soulstone. Take the soulstone to a nearby
Priest or Priestess and they'll summon all of your existing corpses in
Norrath directly to your feet (except those corpses that are in
Shadowrest). Be sure you loot your corpses quickly because they won't
be there long!
Guild Hall:
- Guild Portal: The guild portal is activated by speaking to the gnome
in the Guild Hall. You will need to purchase a focus stone from him and
then hand it back in order to focus the portal on a specific location.
Once the portal is focused, step on the crystal platform to bring up a
yes/no dialog box. Clicking yes should teleport you away.
- Mana/Health regen pool: Walking into the back right room in the Guild
Hall will cause you to regenerate health, mana, and endurance at twice
your normal rate. You should see a text message when you enter the area
of the pool as well as a particle effect on your character.
- Buff Timers: Buff timers are paused while in the Guild Hall.
- Guild Tradeskill Objects: Various tradeskill tools are located in the
Guild Hall for easy access by guild members.
* Missions *
Mission givers for Dark Reign and Norrath's Keepers can now be found in
Lavastorm. These mission givers offer quests for groups of 3 to 6
players that take you into the Dragons of Norrath. Only a few missions
are available at first, but as you gain faction and earn their trust,
more missions will open up. Missions make use of a new shared task
system that shares space with the Task window (Alt-Q). You can manage
the players in your shared task from the new Shared Task tab in the
Task window.
Successful completion of a mission will reward you with crystals that
can be redeemed at mission vendors in the two camps. Each side has
their own crystals that they award and their mission vendors will not
accept crystals from the opposing side. You can create stacks of
crystals for trading to other players by clicking on the crystals
display in the inventory window. The reclaim tab under the crystals
display will add any crystals you have in your inventory. You can only
spend crystals that are listed in the display, so be sure to reclaim
before visiting a vendor.
** Live Patch Information **
The EQ Mail System!
EQ players now have the ability to send persistent messages to players
who are not logged in! To use this new feature, take a look at the new
icon that has been added to the window selector. This icon will change
color when you have unread messages. It also blinks for a short period
of time when new mail arrives. To open the mail window, click on the
icon or use CTRL-M. Here are a few other helpful hints.
Sending Messages - To send a message, press the "Compose" button. Enter
the character name of the recipient in the "To" field, a subject and
the message itself. Press the "Send" button and mail icon of the
recipient will start blinking! Please be aware that you can currently
only email one recipient at a time.
Receiving Messages- If you are online, new mail is delivered to you
immediately without delay. When you open the mail window, the number of
unread messages is put between square brackets close to the "Inbox"
list title. In the mail window, your messages usually appear sorted by
date. You can click on the column header to change the sort type and
order. You can also resize the width of a column with the mouse, just
click and drag a column header separator.
Viewing Messages - To view the body of a message, select it in the
list. The message text window displays the message fields in a
different color, followed by the text of the message.
Managing Messages- When a message is selected you can reply to the
sender or forward the message to another player by pressing the
corresponding button. An appropriate default subject will be inserted
for you and a copy of the original message is added to the mail
composition window.
Deleting Messages - You can also delete messages, in which case they
will be placed in your "Deleted Items" folder. To select multiple
messages for deletion you can use SHIFT-click and CTRL-click. The
"Deleted Items" list is where your deleted messages go. The total
number of messages in that list appears in the title. Two additional
actions are available to you when managing your deleted messages: you
can restore deleted messages using the "Undelete" button, and you can
permanently delete all the messages by click on the "Empty Trash"
button.
NOTE: You can send a message to yourself. You can also send a message
from the command line using the "[mailto" command. Syntax: [mailto If
the subject contains whitespace, you must enclose it in double
quotation marks. Example: [mailto LadyCandy "You are so sweet!" Dear
LadyCandy, etc. etc.
- The "M" key now opens the map.
- Fixed the following Omens augmentation combines:
Aug Inlay Titanite of Quickness
Aug Inlay Brilliant Titanite of Quickness
Aug Inlay Radiant Titanite of Quickness
Aug Inlay Titanite of Pure Quickness
Aug Inlay Brilliant Titanite of Pure Quickness
Aug Inlay Radiant Titanite of Pure Quickness
Aug Inlay Tourmaline of Quickness
Aug Inlay Brilliant Tourmaline of Quickness
Aug Inlay Radiant Tourmaline of Quickness
Aug Inlay Tourmaline of Pure Quickness
Aug Inlay Brilliant Tourmaline of Pure Quickness
Aug Inlay Radiant Tourmaline of Pure Quickness
- Modified the Hammer of the Dragonborn so that it has an instant
casting time, but a 10 second recast.
- Dagger of Evil Summons now has a 120 second recast time.
- Increased the range on Blood Pact.
- Pristine Purifying Sapphire is now no-drop.
- Assistant Researcher's Symbol now has the focus Quickening of the
Anuek. The Hit Points, mana and end have been adjusted to 285. Added +
20 attack, 2 hit point regeneration, 2 mana regeneration. Added +3 to
combat effects, strikethrough, and accuracy.
- The following Anguish armor pieces have been upgraded:
Gladiator's Plate Sleeves of War
Faithbringer's Armguards of Conviction
Dawnseeker's Sleeves of the Defender
Bladewhisper Chain Sleeves of Journey
Duskbringer's Plate Armguards of the Hateful
Everspring Sleeves of the Tangled Briars
Fiercehand Sleeves of the Focused
Farseeker's Plate Armbands of Harmony
Whispering Armguard of Shadows
Ritualchanter's Armguards of the Ancestors
Blightbringer's Armband of the Grave
Academic's Sleeves of the Arcanists
Glyphwielder's Sleeves of the Summoner
Mindreaver's Armguards of Coercion
Savagesoul Sleeves of the Wild
Wrathbringer's Chain Sleeves of the Vindicator
- The low level quests in the new Lavastorm had their requirements
lowered. They were previously set to high for their intended level.
- Lowered the agro range on NPC's in Lavastorm.
- Certain NPC's in Lavastorm will no longer assist each other.
- The Goblin runner in Lavastorm should no longer run past the zone
line into Nektulos Forest.
- The Goblin Messenger in Frontier Mountains should get stuck in the
geometry and disappear much less often now.
- Moved the spawn location of Valorian Guardian Florik in Halls of
Honor A to an easier to get to location. He was previously spawning in
a location that was harder than the intended level of the quest.
- Shifted the focus on the Bladewhisper Chain Wristband to the
Bladewhisper Chain Boots.
- The focus on the Paladin Epic 1.5 is no longer restricted to only
group heals.
- The Wand of Wintergrip can no longer be equipped in the secondary
slot.
- The click effect on the Beastlord and Magician epic's has had its
duration increased to 20 minutes.
- Kraylor Nalsiv in Plane of Knowledge no longer requires you to hand
him your epic to receive your title. He now responds to dialogues
instead of item turn-ins.
- The Mirrored Mask from Anguish now has a half second cast time and an
80 second recast. Reflective skin also now has an 18 second duration.
This should make the mask easier to use when used correctly.
- Fixed a bug with the Zun Muram in Txevu. Previously he was not
dropping his signet for the alternative access to Tacvi 100% of the
time, due to a bug. This has now been corrected.
- Karsor the Mad returns.
-- The EverQuest Team
.....................................................................
------------------------------
March 3, 2005
------------------------------
*** Bazaar & Barter Zone ***
---------------------------------
We have made the Bazaar zone free for everyone.
In addition to this, we have consolidated the Barter zone and the Bazaar
zone into one hybrid zone, which uses the existing Bazaar zone. You will
now be able to activate both the /buyer commands and the /trader commands
in the Bazaar zone. In addition to this change, we have made a few other
changes for your convenience.
- Removed the zone line from the Bazaar to the Barter zone.
- Added a zone-line from the Bazaar to the Plane of Knowledge.
- The Barter zone entrance in the Plane of Knowledge will now teleport
you to the Bazaar zone.
- Barter search on Firiona should not filter the NODROP items that aren't
NODROP on Firiona.
- Right-clicking on a merchant-name in the UI will now create a find-path
to the merchant.
- Right-click in the Bazaar / Barter search now closes your current find
path, and if the timer has expired, generates a new find path to the
Buyer / Trader indicated on the line which was right-clicked.
- The map has been updated with more information, specifically which areas
of the zone allow you to be a /buyer and which allow you to be a /trader.
The Barter zone is still active, so those of you who are camped out in the
zone will be able to log in just fine, though you will want to migrate to
the Bazaar in order to set up your buyer. Please make sure that you are not
weighed down with coin and items before leaving the zone, or you may find
yourself unable to move.
*** Spell & Skill Changes ***
---------------------------------
- Moved the contact abilities on spells Spirit of the Leopard and Spirit of
the Panther to avoid a stacking conflict with the berserker epic effect.
- Monk Return Kick and Double Riposte AAs can now be triggered on the same attack.
- Combat abilities will now always hit creatures that require magical weapons.
- The Berserker ability Rage of Volley has been modified so that it will hit
magic required NPCs regardless of the axe that's equipped.
- Increased the charges on the items summoned by Molten Orb and Lava Orb from
3 to 10, and increased the mana cost on the spells that summon them.
- Summoned Lava Orbs, Molten Orbs, Shadow Orbs, and Soul Orbs are now no drop
on the Firiona Vie server.
- The recourse effect of the shadow knight epic 1.5 and 2.0 effects should now go
to the short duration buff box.
- The monk 1.5 and 2.0 effects will now heal for approximately as many hit points
as the buff adds to your maximum hit points.
*** Item changes ***
---------------------------------
- The following items have been made No-Drop:
Potted Dark Lady
Ancient Tooth of Archanalia
Scrap of Dark Cloth
Deformed Dragon Embryo
Silvery Dragon Scale Fragments
Golden Dragon Scale Fragments
Metallic Dragon Shell Fragments
Ruined Dragon egg
Desiccated Drake Corpse
Shattered Draconic Symbol
Dark Dragon Scale
Cracked Lavaspinner Egg
Fragments of Zebeker's Bone Chips
Black Wing Drake Talons
Egg of a Saved Clutch
Frothing Drake Blood
Mottled Goblin Meat
Lavaspinner's Silk
- The crystals used as points for Norrath's Keepers and Dark Reign are once
again tradeable on all servers.
- Hammer of Delusions effect has been changed to Euphoria.
- Shadow Orb can now be in a stack of 5.
- Chests in Skyfire for the Veeshan's Peak access quests should now be available
for 30 minutes after being dropped by the defeated NPC.
- Harbinger Spire Blueprints now drop more often.
- Stone of Marking will no longer be used if a player can not bind in that area.
*** Quests, Missions & Events ***
---------------------------------
- Added a quest to Corrigan Hawthorne in the Bazaar to award PvP points for
legacy Sullon Zek insignias.
- Decreased difficulty of the Megalodon encounter in Lake Rathe.
- NPCs will now offer you missions based on your average group level rather than
the level of the player requesting the mission.
- Added a fix for the problem of a player in the process of zoning when the
mission is completed not being given the reward; when finished zoning he will
then receive the reward.
- We've changed the way that corpse lock works when an NPC is killed by someone
in a shared task. You should no longer see corpses locked to a shared task when
you are killing NPCs not related to a shared task.
*** Tradeskills ***
---------------------------------
- The trivial values of many tradeskill recipes have been modified, please make
sure to check your recipe lists.
- The Dragons of Norrath Tradeskill Quest NPC's will now accurately recognize
your ability to wear the armor they're helping you craft.
*** Email ***
---------------------------------
- We will now be using the mail system to send players notifications. The first
use of this is with the messages you get when you reach certain levels.
- Mail composition window gives focus to the first empty field (To, Subject, Msg,
in that order).
- The delete action now reselects the position of the first item in the deleted
selection. Same for undelete.
- Players may now map a key to toggle the display of the mail window.
*** Guild Hall ***
---------------------------------
- You can now assign guild banker status even if the guild member is not online.
- The merchant music will stop when you close the guild bank window now.
- Guild bank lists are now sortable (note that the permissions field sorts by
permission type from most public to least public and vice versa, not alphabetically)
- If you logged out in the guild hall, it will no longer send you to last your
adventure/expedition zone in point.
*** Miscellaneous ***
---------------------------------
- Guild masters will once again allow to you get started with your training in
Research, Alchemy, Poison Making, and Tinkering.
- Hastening of the Aneuk had a typo in the name. Anuek has been changed to Aneuk.
- The boats in East Cabilis should look like boats again.
- The Bandolier and Potion Belt window shortcuts/binding will now save properly.
- The map window will properly tint the map area again on the map tab.
- We've made significant changes to the fog and rain settings in all original
EverQuest zones. Visibility should be greatly improved in many of these zones
and rain will generally be more infrequent. Seasonal changes from rain to snow
have also been incorporated into these zones as appropriate. In addition, we've
increased the visibility in all zones when it is raining or snowing.
- Added a new command, /tasktimers, which will display a list of shared tasks
and how long you must wait before you can undertake that shared task again. This
will be incorporated into the task window in the near future but we wanted to make
the functionality available to players as soon as possible.
- Fixed the bug where players would appear with someone else's pet after zoning.
- Fixed an issue where a Link Dead player is killed, the killer will no longer be
able to loot an item.
- Zek players will now be able to begin the process of selecting a new server to
have all characters on their account moved to.
Those Zek players who have already executed the /movelog command will be moved to
the server they chose, unless that server was Solusek Ro or Kane Bayle. Zek players
who chose either of these servers will need to execute the command again, choosing
a new server.
If you have changed your mind as to which server you would like to move to, the
/movelog UI (after Thursdays update) will have a disregard button. Using the
disregard button will cancel any pending movelog requests and allow you to execute
a new movelog request.
We will begin processing the movelog requests on Friday night (March 4th) and
will continue nightly for a period of 30 days. Any accounts that have executed
the movelog request will need to make certain they have no corpses in the world.
If you have a shared bank already in use on your destination server, you will need
to empty either shared bank out as only one will be available after the movelog
is complete.
-- The EverQuest Team
.....................................................................
------------------------------
March 16, 2005
------------------------------
EverQuest's 6th Anniversary
--------------------------------------
To help celebrate the 6th Anniversary of EverQuest, a fresh scavenger hunt has been
added. Check in Firiona Vie, Overthere, or Dreadlands for more on this quest. Finish
this challenging hunt and you will receive a potion that doubles your experience for
30 minutes and comes with 10 charges.
Your old friends, the Fabled NPCs have returned to Norrath and bring the fabled versions
of their items with them. Look for new Fabled NPCs in your favorite Kunark zones.
General
--------------------------------------
- Increased the spell rune drop rates for Greater Muramite Runes and Glowing
Muramite Runes in Muramite Proving Grounds and Riftseeker's Sanctum.
- Reduced the number of mobs that will summon in Veksar.
- Volkara in the Volkara's bite mission has been made a little more challenging.
- The fight against Vishimtar has been made more challenging.
- The Citrine Spell Stone has been renamed to Citrine Spell Bauble.
- Level 20, 40 and 60 Tradeskill Pattern Book Quests for Wood Elves, Kelethin Half-Elves,
Dwarves, High Elves and Gnomes have been altered slightly to make them a bit friendlier
to complete.
- The encounter with Grinbik in Bloodfields for the Ranger epic has been made a bit
less confusing.
- "A shady Highpass citizen" in Highpass will look kindly on you and spread the word
on your increased friendship if you complete his tasks.
- Several missions have been tuned to bring their completion time on par with the
other DoN missions:
Diving for Lavarocks
Dragon Eggs
Diseased Pumas
- When the task "Keeping the Goblins Out" has been finished you should now get the
completion text.
Items
--------------------------------------
- The Icefloe Hammer is no longer a 1 handed piercing weapon, it is now 1 handed
blunt and the bonus to backstab has been removed.
- The Lance of Engulfing Flame now has a proc instead of a worn spell.
- The Robe of Transcendent Thought has been changed to Drape of Transcendent Thought.
- Various Anguish class leg pieces have been altered.
- Academic's Pants of the Arcanists now has the focus effect "Frost of Anguish".
- The mana preservation focus on several Tacvi chest pieces has been increased slightly.
-- The EverQuest Team
.....................................................................
------------------------------
March 17, 2005
------------------------------
*** Missions ***
----------------------------------
- Added the ability to see invisible to some of the NPCs in The Nest instances.
- Set some of the boss NPCs in Dragons of Norrath missions to summon. Being kited
was making them sad.
- Removed a bug in the Rivals mission in The Nest that allowed groups to complete
the mission more than once without speaking to the quest-giver again.
*** Tradeskills ***
----------------------------------
- Added some missing Troll cultural items to vendors in Neriak.
- Added a book to outline the creation of the new cultural sewing kits.
- All of the new cultural sewing kits can now be traded in to Caerlyna in the Bazaar
for tokens.
- Meeka Diggs in Rivervale no longer sells Iron Thread and should now sell the three
sizes of Mercurium Thread.
- Changed the text on Culturally Inspired Armor - part 3 to accurately reflect the
pelts used for Half Elven cultural tailored armors.
- There was a new "Chunk of Ice" created for the Dragons of Norrath expansion. This
new "Chunk of Ice" has been removed and replaced with the old "Chunk of Ice" on the
forage tables for all Dragons of Norrath zones. They should also now drop off some
of the colder dervishes. All of the new Dragons of Norrath drink recipes that used
"Chunk of Ice" (Curdled Cream, Iced Coffee, Iced Tea and Iced Mountain Tea) now use
the old "Chunk of Ice".
- Fixed a bug with the recipe for creating Barbarian cultural leather swatches. The
recipes were mistakenly using the "Norrathian Needle" instead of the "Northman Needle".
- Fixed a bug in the recipe for creating the Dragons of Norrath cultural armor patterns
that could allow a player to recover their ruined book with a successful salvage. Sorry,
that was unintentional.
- Removed the Erudite Sewing Kit from vendors. The new kit is created by players and
should replace the old kit.
- Fixed the Feir'Dal Fletching Kit. Really, we did.
- Fixed the Surefall Fletching Kit. (This was actually fixed with the last update).
- Fixed the Reinforced Jeweler's Kit. (This was actually fixed with the last update).
- Changed the Dragons of Norrath cultural recipes that used "Quill" to now use "A Quill"
(used in research recipes). "A Quill" is also now sold on the appropriate vendors. (This
was actually changed with the last update).
*** Ranger Epic ***
----------------------------------
- Modified the encounter with Grinbik in Bloodfields for the Ranger epic slightly. Previously
he could respond with the phrase "I wish to speak with the one that freed me." when he was
not actually free (for example, if the Marshal was still alive). Now he will not give that
response until he has actually been freed. Hopefully this will remove some confusion from
the event.
- A Ranger at the proper stage of the quest will now only trigger the Herrian Warfrost
encounter if he or she goes down the corridor near where he hangs out and is at the proper
stage of the quest with the necessary item on them. (This change actually went in with our
last update).
*** Fabled Item Changes ***
----------------------------------
- The Fabled Mrylokar's Bracer has been made lore.
- Several Fabled NPC's have had their difficulty modified.
- The Fabled Glowing Kunzar Amulet will now be equippable in the neck slot.
- The Fabled Incarnadine Breastplate has had Iksar added to the race-usability list.
- Several Fabled Items have been returned to their previously tradable status on the
Firiona Vie server.
- The following items have had their stats modified:
Fabled Jaundiced Bone Greaves
Fabled Insignia Protector
Bracelet of the Corrupter
Wristband of Spectral Corruption
Bracer of Corrupted Souls
Bracer of the Debauched
- The following items have had recommended levels added to them:
Fabled Necklace of Superiority
Fabled Rod of Mourning
.....................................................................
------------------------------
April 12, 2005
------------------------------
*** Headlines ***
------------------------------------
- A new button has been added to character select: Return Home. If a character
has not been played in the past 6 hours, this button is enabled and pressing it
will log the character into the game in their starting city.
- If a character is logged out for more than an hour, full health, mana, and endurance
will be granted upon logging in. This is still a bit under development. You may not be
quite at 100% but very close.
- Re-envisioning has begun!
- Over 600 Spell modifications.
- New zone art for the character select screen and character creation. Crossing the
bridge while in Explore mode will allow you to enter the world. Note that all characters
are in the same area now. There are no longer class specific areas.
- New Hot Spots!*
The Warrens
Netherbian Lair
Echo Caverns
The Scarlet Desert
The Tower of Frozen Shadow
The Hole
The Grey
Howling Stones
The Halls of Betrayal (Chardok B)
- There are 2 new keyboard shortcuts in the Command section in the Options menu, Open
Inventory Bags and Close Inventory Bags. Setting these, then using them will open/close
all your general inventory slot bags (bag1-bag8).
- Added a teleportation stone to Arena in Plane of Knowledge.*
*** Re-envisioning Specifics ***
------------------------------------
- Many modifications have been made to the cast times, recast times, mana costs, and
damage potential of many single target direct damage spells. The largest changes have
been in level 1-50 spells, but many 50+ spells have been adjusted as well. These changes
have caused the damage-per-second potential and/or the damage-per-mana values of these
spells to be increased and should benefit the classes who use these spells in nearly
all cases. Note that this also includes special purpose spells such as undead and
summoned direct damage spells. Please check the in game descriptions for specific
changes.*
- The 750 cap on mana increase spells has been removed.*
- The hard-coded level 52 NPC cap on Fear spells has been removed. We will be adding
new fear spells in the near future which will allow players to fear higher level NPCs.*
- Assassins Feint will now work on NPCs level 60 and higher.*
- Spells with poison counters no longer have innate agro added. The spells themselves
still generate aggro based on their other properities, but you will see a reduction
in the amount of aggro generated in many cases.*
- NPCs innate 20% resistance against rain spells has been removed.*
- You will now receive messages in your chat window when you are healed by any
heal-over-time spell. This includes both short term HOT spells as well as long term
regen spells. You will receive the message if the spell actually gave you health back,
so will not receive messages when at full health. These messages can be turned off
through a new filter in the options window.*
- Ranger, Beastlord, and Paladin heals have been upgraded. See the spell descriptions
in game for details.*
- The AC cap and percentage return on AC over the cap for monks has been increased.*
- Increased the knock back effect on the Warrior AA Press the Attack.
- Theft of Thought will no longer return only partial mana from NPCs over level 52.
In addition, the spell was changed so that it will only return as much mana as the NPC
has if that is less than the amount that the spell is trying to steal. So it will
steal 400 mana from an NPC that has 1000 mana, but it will only steal 100 mana from
a NPC that has 100 mana.*
*** Spells, Skills & AAs ***
------------------------------------
- Increased the effectiveness and decreased the casting time of the Ranger AA
Auspice of the Hunter.*
- Increased the amount of damage absorbed by the Bard AA Shield of Notes.*
- Increased the damage done while using the Bard AA Dance of Blades.*
- Added a negative resistance mod to the Shaman AA Virulent Paralysis so it is
more likely to land on NPCs now.*
- Modified the proc chance on spell Lightning Channeling and Storm Channeling.
Both of these spells now have an increased proc chance.
- Sound of Divinity and Sound of Might will now use their own separate shared spell
timer.
- The spell enhanced learning can no longer have its duration increased by Alternate
advancement skills and/or focus effects.
- Flames of the Valiant and Flames of Redemption should now proc more often and be
resisted much less often.
- Protection of the Wild should no longer be overwritten by Strength of the Hunter.*
- Spirit of the Panther and Spirit of the Leopard have been modified. NPCs were
able to trigger the effects of these spells at a much higher rate then players.
The rate of NPCs triggering these effects has been lowered to match PCs. Additionally,
the base damage of the effect has been lowered, and the spell will now only land on
PCs and pets that are a part of your group.
- Removed the focus effect limiters from Persuasive Gaze, the focus effect found on
the enchanter epic 1.5. It now works on any detrimental spells up to level 70 the
same way the focus effect on the enchanter epic 2.0 does.*
- Fixed a problem with focus effects that reduce hate. It was not using the highest
effect if more than one focus effect was worn.
- Dragon Fang and Leopard Claw will now generate less hate.
*** Items ***
------------------------------------
- Items that have a combat or clickable spell effect that was changed due to the spell
changes in this patch have either had their proc rate adjusted to compensate or use a
new spell to maintain their damage potential.
- The Anguish chest pieces now have additional worn mods and a new spell focus effect.
- The Anguish wrist pieces now have additional worn mods.
- Mirrored Mask will no longer conflict with other recast timer based items such as the
Soul Orb.
- Hammer of Rancorous Thoughts is now a 39/25 weapon with a 225pt proc.
- Dragonkiller is now a 34 (+2 magic)/21 weapon.
- Mace of Grim Tidings is a 32/22 weapon.
- Broken Mandible of the Broodqueen is now a 12/18 weapon and has a +5% mod to backstab.
- Fang of Kessdona now has +12% mod to backstab.
- Crescent Palemoon now has the focus Aneuk Glare. It also has +15 avoid, +4 spell
rune and +4 regen.
- Aegis of the Amber Moon now has +3 shielding, +4 dot rune, +6 regen.
- Bladewhisper Chain Gloves of Journeys now has Cleave V as the worn effect.
- Bladewhisper Chain Legguards of Journeys now has the focus of Alacrity of the Ikaav.
- Summoned: Burning Shank should proc more often.
- Eye of Yar`Lir is now called Oculus of Yar`Lir.
- Bracelet of the Corrupter now has +2 mana regen.
- Wristband of Spectral Corruption now has +2 mana regen and +20 attack.
- Bracer of Corrupted Souls now has +2 mana regen and +20 attack.
- Bracer of the Debauched now has +2 mana regen and +20 attack.
*** Missions, Quests & Events ***
------------------------------------
- Added the following new Dragons of Norrath missions
House of the Autumn Rose (Norrath's Keepers Only)
Plunder the Hoard (Dark Reign Only)
A Goblin's Escort
Halfling's Treasure Map
Signal Fires
Sudden Tremors
These will show up on the usual mission givers once you have enough faction.
- Modified the shards awarded for many of the Dragons of Norrath missions to better
reflect how long they are taking to complete.
- Changed the adventure The Gilded Scroll to fix some situations that could cause
players to be unable to finish the mission. Now the Noble Kirin Scholar will not
spawn before the real scroll is found. We also fixed a problem that could, in very
rare cases, cause the real scroll not to be placed on an NPC.
- The corrupted drake adds in the Vishimtar encounter will now respawn correctly
after a failure.
- Made a change to Burning Woods that should reduce the number of NPCs that get
stuck under the world . This should make the hornets easier to find.
- Increased the drop rate for the Collector's Fire Hornet Wing and Collector's Iksar
Witch Doll.
- We've extended the 6th anniversary scavenger hunt so that it will be available
through Sunday, the 17th.
- Changes were made to all Muramite Proving Ground trials. The major changes are:
Adaptation is slightly easier, the trial of Ingenuity was significantly changed,
and NPC resists in all single group trials were lowered.
- Corrected a problem that was causing some NPCs in the Muramite Proving Grounds to
show up in the wrong part of the zone.
- In the Citadel of Anguish it's no longer possible to fight Arch Mage Vangl without
completing the Keldovan, Jelvan, and Hanvar events first.
- The Warden Hanvar encounter has been made more challenging; you may wish to bring
some extra allies with you.
- Beware, if you are too close to a wall the swarm adds in the Mata Muram encounter
will spawn directly on top of you.
- Increased the drop rate for the Tongue of the Zunmuram off ZunMurum Tkarish Zyk
in Txevu.
- Changed the quest that gives alternative access to Txevu. When you hail the golem
at the end of Inktu`ta it will check your items and flags and do the following:
If you do not yet have a Qvic flag, the golem will give you the Splinter of the High
Temple.
If you do have a Qvic flag, the golem will give you whichever High Temple pieces you
are missing.
If you already have a Txevu flag, the Cipher of Txevu item, or all three fragments of
the High Temple, the golem will ignore you.
Likewise, when you complete the Qvic backflag, if you have the Splinter of the High
Temple from completing Inktu`ta you will automatically receive whichever High Temple
pieces you are missing.
This change allows the combination of Inktu`ta and the Qvic backflag quest to count
for Txevu access and the two can be completed in any order. This change is not retroactive.
- A bug was fixed so that Alkron Wyrmsong will no longer give bards a cloth cap when
an error is made during the quest for Epic 2.0
*** NPCs ***
------------------------------------
- Modified King Xorbb in Beholder. He will now drop Slime Crystal Staff 100% of the time.
- Players can no longer attempt to give stacks of items to NPCs. The NPC would treat the
stack as one item and you would lose the rest. There is now a check to help with people
putting in a stack of items and losing them.
- Items given to an NPC by a PC will no longer count as a Task item when looted.
- NPC pathing code has been reviewed and some changes have been made which should
prevent NPCs from becoming stuck and eventually becoming invisible. Please let us know
if you see this happen any more.
- The Cube Fragments in the Gates of Discord Sewer trials will no longer get stuck in
the geometry.
- The Soulbinder at the Firiona Vie outpost is now able to bind you to that area.
*** Tradeskills ***
------------------------------------
We have changed the chance to gain a skill up when using tradeskills. Previously there
was a large increase in the average number of combines needed for a skill increase for
skill values of 160 through 190. This made sense when 200 was the skill cap. We have
changed the algorithm to remove the harsh spike in combines required for skill ups
from 160 to 190, making it a more reasonable to increase all the way up to 300. For
more details please see the post here:
http://eqforums.station.sony.com/eq/board/message?board.id=Trade&message.id=5800
- Alabaster Beak and Ivory Stormrider Canine are now marked as usable in tradeskills.
- Dragons of Norrath brewing items now drop off NPCs. They were only available through
foraging before.
- Added the race name to the Unfired Cookie Cutters. New item names are: Unfired
Barbarian Cookie Cutter, Unfired Gnome Cookie Cutter, Unfired Troll Cookie Cutter
and Unfired Animal Cookie Cutter.
- Added the recipes for four cookie cutters for Luclin beasties. The sketches and
molds should be easily found on vendors.
- Added the appropriate effects to Dragons of Norrath potions.
- The recipe for dough made from Rock Hopper Egg now uses Rockhopper Egg. It turns
out that there were two items with similar names, but the one used in the recipe
doesn't drop in game.
- Removed the recipe for chain jointing that was used in Planes of Power armor. This
recipe was removed because the jointing is no longer used in any recipes.
- You will now only need to collect half the number of items for the level 65+ Vah
Shir racial armor pattern book quest.
*** Server stability ***
------------------------------------
- We believe we have corrected the problem with the excessive server lag that has
been happening in most raid zones. A guild from one of our live servers was willing
to come over to our test server and verify the raid in pofire was working properly
without causing the zone to lag out. They were able to complete many of the stages
of the raid successfully and even multiple times without issue. There was one instance
of a mob warping after getting in a bad location, but we have made vast improvements
from its current state. We have also improved our logging code to better detect similar
problems should they occur again in the future. Please let us know if you experience
any problems related to this.
- The memory leak problems that have recently been affecting the world servers has had
much progress. Several memory leaks related to the previous update have been corrected,
and server stability has improved measurably as a result. We will continue to monitor
the servers closely for memory leak issues.
- A zone crash in Chardokb related to the Korucust encounter has been fixed.
- A zone crash related to guild tribute being toggled while a player was being charmed
or feared has been fixed.
*** Chat filtering ***
------------------------------------
- Pet responses to commands (except for /pet leader) are no longer broadcast, but go
only to the owner of the pet.*
- Pet responses to commands can now have a selected color and be redirected to any chat
window.*
- Pet spell-casting messages can now have a selected color, be redirected to any chat
window, and be filtered to not show at all.*
- Assassinate, Deadly Strike, Slay Undead, and Finishing Blow messages will now be
displayed in the Melee Critical message color and redirect/filter as other crits.*
*** Mail System ***
------------------------------------
- You now have quick access to all of your character mailboxes on the current server
from any of your characters.
*** Title Suffixes ***
------------------------------------
- The title system now supports title suffixes. The first use of this new feature are
the server titles.
*** Guild Hall (Guilds) ***
------------------------------------
- Added a guild tribute master to the guild hall.
- The guild bank no longer accepts NORENT items.
- Fixed a bug that allowed players with out the proper flags to remove items from the
Guild bank.
- Using any Eye of Zomm type spells in a guild hall will no longer take the client to
server select.
*** Bazaar/Barter ***
------------------------------------
- Added and Augment pool and Augment Solvent Merchant in the Bazaar.
- Added new search criteria to the Bazaar search: min level, max level. Any items
which match all other search criteria, yet have a rec or req level outside the boundaries
set in the new fields will not be returned by the search.
- The barter UI code has been improved. There were some issues related to keeping the
client properly synchronized with the server which have been fixed. It now more
accurately tracks changes in inventory when multiple players are interacting with a
buyer. Also, if a buyer has a LORE item, any buy-lines that require the LORE item will
now automatically disable because the buyer would not be able to complete the
transaction (because it would result in two lore items on the buyer). Previously
this was causing a client-server sync issue that would result in a player being
disconnected.
- Barter Search Window: Right-clicking on the item sought by Buyers found in a search
will display that item. You now have to right click on the Buyer's name to get the
search path.
*** UI ***
------------------------------------
- Fixed an issue causing custom UIs to show bad data in unused buff slots.
- The Task display now properly displays tasks with a large number of elements.
- On character select, if you want to go back into the tutorial, just click the
tutorial button below the list of characters. It is no longer a toggle button.
*** Miscellaneous ***
------------------------------------
- Increased the maximum level range spread for LDoN adventures from 7 to 10 so
you can now group with someone 10 levels above or below you.
- Critical heals now produce a message similar to other spells that crit.
- Fixed corpse looting bugs for corpses that have been summoned or moved out of
dynamic zones.
- Closing multiple bags while using the bank no longer causes the client to crash.
- The raid locking system had various bugs which are now fixed. Please let us know
if you encounter any problems with the raid tool.
* Denotes a community request.
-- The EverQuest Team
.....................................................................
------------------------------
April 20, 2005
------------------------------
*** Events ***