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[Carbon] Deadzone not working like it used to. #96

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Pluvillion opened this issue Dec 30, 2024 · 0 comments
Open

[Carbon] Deadzone not working like it used to. #96

Pluvillion opened this issue Dec 30, 2024 · 0 comments

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@Pluvillion
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Currently using the newer Widescreen Fix and Improvement Mod V2.

Despite setting both the deadzone for Widescreen Fix and XtendedInput to 0.0, the deadzone is still large. Removing the latter removes the deadzone. It's like the game isn't reading the settings from XtendedInput apart from the binds.

@Pluvillion Pluvillion changed the title Deadzone not working like it used to. [Carbon] Deadzone not working like it used to. Dec 30, 2024
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