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Currently using the newer Widescreen Fix and Improvement Mod V2.
Despite setting both the deadzone for Widescreen Fix and XtendedInput to 0.0, the deadzone is still large. Removing the latter removes the deadzone. It's like the game isn't reading the settings from XtendedInput apart from the binds.
The text was updated successfully, but these errors were encountered:
Pluvillion
changed the title
Deadzone not working like it used to.
[Carbon] Deadzone not working like it used to.
Dec 30, 2024
Currently using the newer Widescreen Fix and Improvement Mod V2.
Despite setting both the deadzone for Widescreen Fix and XtendedInput to 0.0, the deadzone is still large. Removing the latter removes the deadzone. It's like the game isn't reading the settings from XtendedInput apart from the binds.
The text was updated successfully, but these errors were encountered: