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I have searched the existing issues and added correct labels.
Description
Current Behavior
When plugin tries to run perforceTools.DetermineClientWorkspace() (L53, JobPreLoad.py) it fails if the render pc isn't signed in into Perforce.
Expected Behavior
This could be fixed by using the login comand before running any other commands as you already have all required info for that from the environment vars.
Steps To Reproduce:
Wait for time out to let the machine logout
Submit render job from Unreal to farm
Additional context:
No response
Relevant log output:
The text was updated successfully, but these errors were encountered:
Is there an existing issue for this?
Description
Current Behavior
When plugin tries to run
perforceTools.DetermineClientWorkspace()
(L53,JobPreLoad.py
) it fails if the render pc isn't signed in into Perforce.Expected Behavior
This could be fixed by using the login comand before running any other commands as you already have all required info for that from the environment vars.
Steps To Reproduce:
Additional context:
No response
Relevant log output:
The text was updated successfully, but these errors were encountered: