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Support SHIFT-JIS encoded BYMLs (decoding and encoding) #37

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Skipper93653 opened this issue Aug 2, 2024 · 0 comments
Open

Support SHIFT-JIS encoded BYMLs (decoding and encoding) #37

Skipper93653 opened this issue Aug 2, 2024 · 0 comments

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@Skipper93653
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Skipper93653 commented Aug 2, 2024

Supporting SHIFT-JIS encoded BYMLs (decoding and encoding them) would be useful for some games such as the Wii U version of Super Mario 3D World, which uses such files (like the one within the attached zip file).
StageList.zip

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