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world.ini
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[World]
Seed=0
NormalCostFactor=6.0
XSpacing=8.0
ZSpacing=9.0
MinX=-50
MaxX=50
MinZ=-50
MaxZ=50
PropSpacingX=3
PropSpacingZ=3
PropProbability=0.2
StonesFactor=2.0
GrassFactor=32.0
StonesBlur=20.0
GrassBlur=32.0
[Prop]
Name=Tree
Elevation=-2,100
Model=models/huge_tree.obj
TextureDiffuse=textures/huge_tree_diffuse.tga
TextureTranslucency=textures/huge_tree_translucency.tga
Cost=1.0
VertexShader=DEFAULT
FragmentShader=DEFAULT
OrientationY=5.00
[Prop]
Name=Rock
Elevation=-30,10
Model=models/Rock2_LOD_8k.obj
TextureDiffuse=textures/Rock2_LOD_8k_diffuse.tga
TextureNormal=textures/Rock2_LOD_8k_normals.tga
Cost=1.0
VertexShader=DEFAULT
FragmentShader=DEFAULT
Scale=2.0
[Prop]
Name=Bush1
Elevation=5,100
Model=models/bush_05.obj
TextureDiffuse=textures/bush_05_diffuse.tga
TextureTranslucency=textures/bush_05_translucency.tga
Cost=0.5
VertexShader=DEFAULT
FragmentShader=DEFAULT
OrientationY=1.0
[Prop]
Name=Bush2
Elevation=-30,200
Model=models/bush_03.obj
TextureDiffuse=textures/bush_03_diffuse.tga
TextureTranslucency=textures/bush_03_translucency.tga
Cost=0.4
VertexShader=DEFAULT
FragmentShader=DEFAULT
OrientationY=0.8