Skip to content

Commit

Permalink
Update staffroom15.txt for OG mode
Browse files Browse the repository at this point in the history
  • Loading branch information
drojf committed Sep 8, 2024
1 parent 4cc6f77 commit f607611
Showing 1 changed file with 30 additions and 20 deletions.
50 changes: 30 additions & 20 deletions Update/staffroom15.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1967,30 +1967,40 @@ void main()

DrawScene( "white", 1000 );

ModDrawCharacter(1, 15, "sprite/kasa_1_", "0", -390, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 0, FALSE );
ModDrawCharacter(2, 14, "sprite/oko3_niyari_", "2", 390, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 2, 0, FALSE );
ModDrawCharacter(3, 21, "sprite/tetu_5_", "0", -275, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 3, 0, FALSE );
ModDrawCharacter(4, 13, "sprite/aks1_warai_", "2", 275, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 4, 0, FALSE );
ModDrawCharacter(5, 10, "sprite/iri1_warai_", "2", -165, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
ModDrawCharacter(6, 11, "sprite/oisi1_2_", "2", 165, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 6, 0, FALSE );
ModSetLayerFilter(7, 256, "none");
ModDrawCharacter(7, 8, "sprite/tomi1_warai_", "2", -55, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 7, 0, FALSE );
ModSetLayerFilter(8, 256, "none");
ModDrawCharacter(8, 9, "sprite/ta1_warai_", "2", 55, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 8, 0, FALSE );
DrawScene( "background/res5", 1000 );
if (GetGlobalFlag(GArtStyle) == 2) {
// OG mode displays a pre-made image instead of individual sprites
DrawScene( "bg/2021_add/thanks_for_all_0", 1000 );
} else {
ModDrawCharacter(1, 15, "sprite/kasa_1_", "0", -390, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 1, 0, FALSE );
ModDrawCharacter(2, 14, "sprite/oko3_niyari_", "2", 390, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 2, 0, FALSE );
ModDrawCharacter(3, 21, "sprite/tetu_5_", "0", -275, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 3, 0, FALSE );
ModDrawCharacter(4, 13, "sprite/aks1_warai_", "2", 275, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 4, 0, FALSE );
ModDrawCharacter(5, 10, "sprite/iri1_warai_", "2", -165, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 5, 0, FALSE );
ModDrawCharacter(6, 11, "sprite/oisi1_2_", "2", 165, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 6, 0, FALSE );
ModSetLayerFilter(7, 256, "none");
ModDrawCharacter(7, 8, "sprite/tomi1_warai_", "2", -55, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 7, 0, FALSE );
ModSetLayerFilter(8, 256, "none");
ModDrawCharacter(8, 9, "sprite/ta1_warai_", "2", 55, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 8, 0, FALSE );
DrawScene( "background/res5", 1000 );
}
//;全員集合1

Wait( 4000 );

ModDrawCharacter(11, 7, "sprite/sato1_warai_", "1", -375, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 11, 0, FALSE );
ModDrawCharacter(12, 12, "sprite/ha1_warai_", "2", 375, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 12, 0, FALSE );
ModDrawCharacter(13, 6, "sprite/si1a_warai_a1_", "2", -225, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 13, 0, FALSE );
ModDrawCharacter(14, 3, "sprite/me2_warai_a1_", "2", 225, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 14, 0, FALSE );
ModDrawCharacter(15, 4, "sprite/sa2a_warai_a1_", "0", -375, 95, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 15, 0, FALSE );
ModDrawCharacter(16, 2, "sprite/re2a_warai_a1_", "2", 75, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 16, 0, FALSE );
ModDrawCharacter(17, 5, "sprite/ri2_warai_a1_", "2", -225, 95, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 17, 0, FALSE );
ModDrawCharacter(18, 1, "sprite/kei2_warai_", "2", -75, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 18, 0, FALSE );
DrawScene( "background/res1", 1000 );
if (GetGlobalFlag(GArtStyle) == 2) {
// OG mode displays a pre-made image instead of individual sprites
DrawScene( "bg/2021_add/thanks_for_all_1", 1000 );
} else {
ModDrawCharacter(11, 7, "sprite/sato1_warai_", "1", -375, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 11, 0, FALSE );
ModDrawCharacter(12, 12, "sprite/ha1_warai_", "2", 375, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 12, 0, FALSE );
ModDrawCharacter(13, 6, "sprite/si1a_warai_a1_", "2", -225, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 13, 0, FALSE );
ModDrawCharacter(14, 3, "sprite/me2_warai_a1_", "2", 225, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 14, 0, FALSE );
ModDrawCharacter(15, 4, "sprite/sa2a_warai_a1_", "0", -375, 95, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 15, 0, FALSE );
ModDrawCharacter(16, 2, "sprite/re2a_warai_a1_", "2", 75, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 16, 0, FALSE );
ModDrawCharacter(17, 5, "sprite/ri2_warai_a1_", "2", -225, 95, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 17, 0, FALSE );
ModDrawCharacter(18, 1, "sprite/kei2_warai_", "2", -75, 0, 0, FALSE, 0, 0, 0, 0, 0, 0, 0, 18, 0, FALSE );
DrawScene( "background/res1", 1000 );
}
//;全員集合2

Wait( 4000 );
Expand Down

0 comments on commit f607611

Please sign in to comment.