Releases: AmozPay/OtterLib
Releases · AmozPay/OtterLib
v1.1.0
v1.0.0
Added
OtterLib
- Add scriping possibilities with Lua: craete and delete entities, add and delete components, create systems
- New mandatory extern function: configureScripting
- baseComponents, that may be (and should) used in games
- OtterNetwork
R-Type
- Client and Server builds from same source
- enemies, collisions, etc
- parallax
v0.3.0
Added
OtterCore
- Factorisable components from json file using COMPONENT_BUILDER
OtterCore
- R-type is now playable with player movements
OtterNetwork
- Network is now functionnal and cand send and receive data
v0.2.0
Added
- OtterCore: Functional ECS Engine using some Otter magic 🪄
- OtterGraphic: A graphic library using Raylib
- OtterNetwork: UDP Networking game library with it's own protocol
- r-type_client: An early development, cross-platform prototype game using the OtterLib as the engine
- r-type_server: r-type master server (prototype)
v0.1.0
Added
- OtterLib libraries as a Hello World
- RType game as a Hello World