What's Changed
- feat: rework ElytraFly by @ccetl in #5178
- feat: RenderedEntities by @MukjepScarlet in #5190
- fix:
ScriptReflectionUtils
by @commandblock2 in #5142 - fix(StorageESP): storage carts esp not working by @1zun4 in #5209
- chore: complete missing keys of zh_cn by @MukjepScarlet in #5175
- fix(Lithium): injection point failure by @1zun4 in #5210
- chore(LiquidChat): code cleanup by @MukjepScarlet in #5193
- fix(RotationManager): update too early by @1zun4 in #5211
- fix(RenderedEntities): null on not in-game by @1zun4 in #5214
- refactor(RotationManager): rotation update order by @1zun4 in #5213
- feat(Scaffold): GodBridge input backwards mode by @1zun4 in #5215
- fix(Scaffold): breezily rotation inconsistency by @1zun4 in #5216
- refactor(BookBot): allow space option, code refactors by @MukjepScarlet in #5177
- refactor(ChunkScanner): use flow and skip empty sections by @MukjepScarlet in #5174
- fix(Blur): disable blur on macOS by @1zun4 in #5217
- feat(reconnect): Remembers server resource-pack policy by @L1shed in #5197
- feat: Anchor by @ccetl in #5208
- feat: gradle task verifyI18nJsonKeys by @MukjepScarlet in #5176
- fix(NoPush): fishing rod naming and injection by @1zun4 in #5218
- feat(ViaVersion): 1.8 block place helper function by @1zun4 in #5219
- refactor: use data class by @1zun4 in #5220
- fix(Scaffold): acceleration tick length by @1zun4 in #5221
- feat(Debugging): reduced debug window by @1zun4 in #5222
- fix(Speed): yaw offset movement by @1zun4 in #5223
- fix(Minimap): palette crash by @1zun4 in #5230
- fix(RenderedEntities): clear entity list on world changes by @MukjepScarlet in #5232
- fix(ClientModule): disable activation by @ccetl in #5231
- feat: player input overwrite on 1.21.3+ by @1zun4 in #5233
- feat(NoFall): not with mace option by @1zun4 in #5234
- refactor: AutoAccount sequenceHandler by @MukjepScarlet in #5241
- fix(MobOwners): Recursive update by @MukjepScarlet in #5248
- refactor: sprint event by @1zun4 in #5236
- fix(AccessWidener): access render phases without FabricAPI by @1zun4 in #5249
- feat(SmartEat): pause combat by @1zun4 in #5250
- fix: input direction transform by @1zun4 in #5251
- fix(Script): do not crash on engine failure by @1zun4 in #5252
- fix(Velocity): jump reset on fall damage by @1zun4 in #5253
- feat(FreeLock): Sense multiplier & Perspective choice by @sqlerrorthing in #5245
- feat(KillAura): fightbot rewrite by @1zun4 in #5256
- fix(FreeCam): controls by @1zun4 in #5257
- fix(InvseeCommand): crash and rendering fixes by @1zun4 in #5258
- fix: strafe input check by @1zun4 in #5262
- fix: strafe input check untransformed by @1zun4 in #5263
- fix(AutoBow): shooting bow flagging bad packet by @1zun4 in #5264
- chore(ViaFabricPlus): bump version by @1zun4 in #5265
- feat(KillAura): fightbot leader by @1zun4 in #5267
- feat(Freecam): allow controls from modules (e.g AutoWalk, Sneak...) by @1zun4 in #5275
- feat(Sprint): omni control on non-velocity-fix by @1zun4 in #5276
- fix(Scaffold): sprint control goes last by @1zun4 in #5277
- feat(AutoTool): Settings refactoring by @sqlerrorthing in #5260
- feat: player tick tracking by @1zun4 in #5278
- feat(Freecam): Look At option by @1zun4 in #5279
- feat: better hypixel lowhop by @liquidsquid1 in #5280
- feat(Freecam): navigation by @1zun4 in #5281
- fix(Scaffold): telly mode timings by @1zun4 in #5282
- fix: inventory open not tracked below 1.11.1 by @1zun4 in #5284
- fix(BetterChat/AntiSpam): Stacking overlay messages by @sqlerrorthing in #5266
- fix: wrong debug parameter owner by @1zun4 in #5285
- fix(Animations): not handling maps by @ccetl in #5283
New Contributors
Full Changelog: v0.23.1...v0.24.0