interface: start pulling out the stage concept #34
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This is starting work on the "X, Y, Z Motion stage" task in https://www.notion.so/cephla/Headless-Mode-and-Scripting-Design-1452dfbf6ae480c3b444ee0847f532a5 .
It's gonna be a tricky one - we have stage-like code in a lot of places. But the net result is that we will end up deleting a ton of tricky code (eg: all the unit conversion stuff) from a bunch of places, and instead have it all focused in one location.
The hard part isn't the stage implementation, it's finding all the places we do stage-like stuff, fixing them, and making sure nothing is broken in the process.