A BepInEx configuration file syncing library.
This library will help you force clients to have the same settings as the host!
Important
- This is NOT a standalone mod, it is intended for mod developers and does nothing on its own!
- This does NOT edit or replace config files directly, everything is done in-memory.
- It will NOT sync configs from mods that aren't dependent upon it.
- CSync uses Unity's Named Messages to avoid Netcode Patcher and NetworkBehaviour.
- Can serialize a
ConfigEntry
with a drop-in replacement. (SyncedEntry
) - No seperate config file system, retains BepInEx support.
- Uses
DataContractSerializer
, a fast and safer alternative toBinaryFormatter
. - Provides helpful extension methods.
A guide to both setting up and using CSync is available on Lethal Wiki.
This project has the CC BY-NC-SA 4.0
license.
This means the following terms apply:
Attribution
If you remix or adapt this project, appropriate credit must be given.
Cloning the repo with intent to contribute is not subject to this.
NonCommercial
You may not use this material for commercial purposes.
ShareAlike
When remixing, adapting or building upon this material, you must
distribute the new material under the same license as the original.