An ongoing collection of useful snippets, components and tools for or related to the Unity engine. The snippets are intended to be easy to use while handling most use cases.
The list is constantly in work and will be expanded as we continue working on our projects. Feel free to use the code for whatever you like! 😊
- Dynamic Foliage (Wind and Wiggle) - 2D wind movement and dynamic wiggling of grass and other vegegation.
- Parallax (+ Infinite Scroll) - Layer-based Parallax movement, with support for infinite scrolling backgrounds and precise placement of elements.
- Audio Controller - An audio manager for easily playing sound and music.
- Coming Soon
- Animator Controller Editor (coming soon).
- Palette Mesh Variant Editor - Editor window for repainting models based on a color palette.
- ReadOnlyField Attribute - Attribute to make fields read-only in the inspector.
- Replace GameObjects with Prefab - Editor action for replacing GameObjects with prefab instances.
- Smooth Random Movement (coming soon)
- Centralized Hub (coming soon)
- Singleton (coming soon)
- Persistent Singleton (coming soon)
- Easy Menu Manager (coming soon)
Written and maintained with ❤ by Dirty Paws Studio.