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New Crowdin updates (#2665)
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richardbuckle authored Jan 1, 2025
1 parent 7179aba commit 178e034
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Showing 16 changed files with 238 additions and 75 deletions.
27 changes: 20 additions & 7 deletions DataDefinitions/Properties/Commodities.de.resx
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Expand Up @@ -1458,7 +1458,7 @@
<comment>Commodity torvalcommercialcontracts</comment>
</data>
<data name="lavignygarisonsupplies" xml:space="preserve">
<value>Lavigny's Garnisonszubehör</value>
<value>Lavignys Garnisonsversorgung</value>
<comment>Commodity lavignygarisonsupplies</comment>
</data>
<data name="lavignycorruptiondossiers" xml:space="preserve">
Expand Down Expand Up @@ -1554,17 +1554,14 @@
<comment>Commodity PlatinumAloy</comment>
</data>
<data name="RepublicanFieldSupplies" xml:space="preserve">
<value>Hudsons Feldversorgung</value>
<value>Archers Feldversorgung</value>
<comment>Commodity RepublicanFieldSupplies</comment>
</data>
<data name="RepublicanGarisonSupplies" xml:space="preserve">
<value>Hudsons Garnisonsversorgung</value>
<value>Archers Garnisonsversorgung</value>
<comment>Commodity RepublicanGarisonSupplies</comment>
</data>
<data name="RestrictedIntel" xml:space="preserve">
<value>Hudsons Geheiminformationen</value>
<comment>Commodity RestrictedIntel</comment>
</data>

<data name="RestrictedPackage" xml:space="preserve">
<value>Vertrauliches Paket der Core Holding</value>
<comment>Commodity RestrictedPackage</comment>
Expand Down Expand Up @@ -1865,4 +1862,20 @@
<value>Thargoiden Herz</value>
<comment>Commodity ThargoidHeart</comment>
</data>
<data name="KaineAidSupplies" xml:space="preserve">
<value>Kaines Hilfsgüter</value>
<comment>Powerplay</comment>
</data>
<data name="KaineMisinformation" xml:space="preserve">
<value>Kaines Falschinformationen</value>
<comment>Powerplay</comment>
</data>
<data name="KaineLobbyingMaterial" xml:space="preserve">
<value>Kaines Lobbymaterial</value>
<comment>Powerplay</comment>
</data>
<data name="LavignyStrategicReports" xml:space="preserve">
<value>Lavignys strategische Berichte</value>
<comment>Powerplay</comment>
</data>
</root>
2 changes: 1 addition & 1 deletion DataDefinitions/Properties/CommodityCategories.it.resx
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Expand Up @@ -158,7 +158,7 @@
<comment>Commodity category NonMarketable</comment>
</data>
<data name="Powerplay" xml:space="preserve">
<value>Intrighi di Potere</value>
<value>Politica</value>
<comment>Commodity category Powerplay</comment>
</data>
<data name="Salvage" xml:space="preserve">
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1 change: 1 addition & 0 deletions DataDefinitions/Properties/Crimes.de.resx
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Expand Up @@ -269,4 +269,5 @@
<value>Versuche Deinen Energylink im Überlastmodus zu entladen</value>
<comment>Crime onFoot_overchargeIntent</comment>
</data>

</root>
4 changes: 4 additions & 0 deletions DataDefinitions/Properties/Crimes.it.resx
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Expand Up @@ -269,4 +269,8 @@
<value>Tentativo di scaricare il tuo Energylink in modalità sovraccarico</value>
<comment>Crime onFoot_overchargeIntent</comment>
</data>
<data name="stationTamperingMinor" xml:space="preserve">
<value>Manomissione della stazione</value>
<comment>Powerplay (Holoscreen Hacking)</comment>
</data>
</root>
4 changes: 4 additions & 0 deletions DataDefinitions/Properties/Crimes.pt-BR.resx
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Expand Up @@ -269,4 +269,8 @@
<value>Tentando disparar seu Energylink no modo de sobrecarga</value>
<comment>Crime onFoot_overchargeIntent</comment>
</data>
<data name="stationTamperingMinor" xml:space="preserve">
<value>Adulteração de estação</value>
<comment>Powerplay (Holoscreen Hacking)</comment>
</data>
</root>
3 changes: 3 additions & 0 deletions DataDefinitions/Properties/LegalStatus.de.resx
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Expand Up @@ -173,4 +173,7 @@
<value>Thargoide</value>
<comment>LegalState Thargoid</comment>
</data>
<data name="Allied" xml:space="preserve">
<value>Verbündet</value>
</data>
</root>
82 changes: 80 additions & 2 deletions DataDefinitions/Properties/MicroResources.de.resx
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Expand Up @@ -597,7 +597,6 @@
</data>
<data name="Transmitter" xml:space="preserve">
<value>Sender</value>

<comment>An electronic device designed to produce electromagnetic waves.</comment>
</data>
<data name="AudioLogs" xml:space="preserve">
Expand Down Expand Up @@ -895,7 +894,86 @@
<value>Biologische Probe</value>
</data>
<data name="BiomechanicalComponent" xml:space="preserve">
<value>raffinierter Spitzen-Verbund</value>
<value>Raffinerierter Spitzen-Verbund</value>
<comment>Found at Thargoid spire sites</comment>
</data>
<data name="PowerEmployeeData" xml:space="preserve">
<value>Zugehörigkeitsdaten der Macht</value>
<comment>Powerplay</comment>
</data>

<data name="PowerFinancialRecords" xml:space="preserve">
<value>Industriedaten der Macht</value>
<comment>Powerplay</comment>
</data>
<data name="PowerPreparationSpyware" xml:space="preserve">
<value>Macht-Einspeisungs-Malware</value>
<comment>Powerplay</comment>
</data>
<data name="PowerPropagandaData" xml:space="preserve">
<value>Politische Daten der Macht</value>
<comment>Powerplay</comment>
</data>
<data name="PowerResearchData" xml:space="preserve">
<value>Forschungsdaten der Macht</value>
<comment>Powerplay</comment>
</data>
<data name="PowerSpyware" xml:space="preserve">
<value>Macht-Tracker-Malware</value>
<comment>Powerplay</comment>
</data>
<data name="PowerSecurity" xml:space="preserve">
<value>Sicherheitsprotokolle</value>
<comment>Powerplay</comment>
</data>
<data name="PowerResearch" xml:space="preserve">
<value>Forschungsnotizen</value>
<comment>Powerplay</comment>
</data>
<data name="PowerplayMilitary" xml:space="preserve">
<value>Militärbauplan</value>
<comment>Powerplay</comment>
</data>
<data name="PowerElectronics" xml:space="preserve">
<value>Elektronikpaket</value>
<comment>Powerplay</comment>
</data>
<data name="PowerIndustrial" xml:space="preserve">
<value>Industrielle Komponente</value>
<comment>Powerplay</comment>
</data>
<data name="PowerMiscIndust" xml:space="preserve">
<value>Industrielle Maschinen</value>
<comment>Powerplay</comment>
</data>
<data name="PowerInventory" xml:space="preserve">
<value>Inventaraufzeichnung</value>
<comment>Powerplay</comment>
</data>
<data name="PowerComputer" xml:space="preserve">
<value>Computerbauteile</value>
<comment>Powerplay</comment>
</data>

<data name="PowerPower" xml:space="preserve">
<value>Energieregulator</value>
<comment>Powerplay</comment>
</data>
<data name="PowerAgriculture" xml:space="preserve">
<value>Agrikulturverfahren-Probe</value>
<comment>Powerplay</comment>
</data>
<data name="PowerExperiment" xml:space="preserve">
<value>Experimenteller Prototyp</value>
<comment>Powerplay</comment>
</data>
<data name="PowerEquipment" xml:space="preserve">
<value>Persönliche Schutzausrüstung</value>
<comment>Powerplay</comment>
</data>
<data name="PowerMiscComputer" xml:space="preserve">
<value>Datenspeichergerät</value>
<comment>Powerplay</comment>
</data>

</root>
6 changes: 6 additions & 0 deletions DataDefinitions/Properties/Powers.de.resx
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Expand Up @@ -153,4 +153,10 @@
<data name="None" xml:space="preserve">
<value>Keine</value>
</data>
<data name="NakatoKaine" xml:space="preserve">
<value>Nakato Kaine</value>
</data>
<data name="JeromeArcher" xml:space="preserve">
<value>Jerome Archer</value>
</data>
</root>
147 changes: 86 additions & 61 deletions DataDefinitions/Properties/Ship.de.resx
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@@ -1,76 +1,96 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
Version 1.3
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">1.3</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1"/>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
Expand All @@ -89,13 +109,13 @@
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>1.3</value>
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="your" xml:space="preserve">
<value>Dein</value>
Expand Down Expand Up @@ -267,6 +287,11 @@ If transporting via taxi or dropship</comment>
<comment>If transporting via a generic ship (e.g. multicrew)</comment>
</data>
<data name="yourType8" xml:space="preserve">
<value>deine</value><comment>e.g. *your* Type-8 Transporter</comment>
<value>deine</value>
<comment>e.g. *your* Type-8 Transporter</comment>
</data>
<data name="yourMandalay" xml:space="preserve">
<value>deine</value>
<comment>e.g. *your* Mandalay</comment>
</data>
</root>
3 changes: 3 additions & 0 deletions DataDefinitions/Properties/SignalSource.de.resx
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Expand Up @@ -425,4 +425,7 @@
<value>Uralte Sonde</value>
<comment>Ancient Probe</comment>
</data>



</root>
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