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Updated script now checks if rune has been blacklisted. If true, it will create a new rune accordingly.
Dears,
A bit new to this. Hope I am in line with the expected etiquette.
I've been playing around and my runes were getting out of hand, so I blacklisted everything and created new ones when I found the need for them. Obviously this affected cln-application.
I was not able to set myself up again like I had done originally using entrypoint.sh, so I made some changes and they have worked on my setup.
If anyone sees this, or if it's helpful, then that's great. Otherwise, feel free to tell me off so I can do things properly next time.
Thank you so much.
Jose