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Stop rendering things you can't see. A mod that changes how multiple types of culling are handled in order to improve performance

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FxMorin/MoreCulling

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More Culling

A mod that changes how multiple types of culling are handled in order to improve performance

Culling is when you don't render things that the player can't see, to improve performance

Warning this mod is still in alpha testing, make sure to report any bugs here!

Current Bugs fixed:

MC-249693 - Chorus plant culling
MC-238739 - Bamboo culling (without leaves)
MC-209633 - Glass pane culling
MC-139620 - Fence culling (some exceptions)
MC-217653 - End Rod culling (some exceptions)
Plus a lot more that haven't been reported or tested

Other Features:

  • Item Frame culling

Comparing Performance

Results may vary drastically!
Without MoreCulling, I get around ~136 frames
Normal - FPS ~136
With MoreCulling, I get around ~210 frames
MoreCulling - FPS ~210
Don't mind that bar, it was a screenshot.
Do not expect these results all the time. Bamboo renders 2 extra faces for each block without MoreCulling, which is why the results are so drastic here!

More Info

Feel free to contribute to the project!
I'm also fine if you use this mod in your modpacks

My other optimization/bugfix mods:


I don't give consent to Debugify to use this mod (or any mod) to merge my mod into another mod.
Here's why: https://gist.github.com/fxmorin/9770473614e3e5e0703e44273dab33f7

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Stop rendering things you can't see. A mod that changes how multiple types of culling are handled in order to improve performance

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