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When set to 0 weapons you pick up will always add the "standard"
amount of ammo and all ammo you picked up before picking up a weapon
will be kept.
When set to 1 (default) weapon pickups will fill up the ammo of a
player to "standard" amount and add 1 bullet if already reached the
"standard" amount and if you picked ammo before picking a weapon it
will add 1 bullet.
Added g_allowKill -1 that allows kill during warmup but disables
it during the game.
g_gametype 5 (One Flag Capture), 6 (Overload) and 7 (Harvester)
names are now properly displayed on the map loading screen.
On instagib the scoreboard now shows Railgun accuracy instead of
damage done and received.
Death and award count are now kept when switching team or joining
spectators. When joining spectators it adds 1 more death unless a
player was already dead.
Backported g_timestamp from OpenArena gamecode.
Fixed a bug when powerups would run out during a timeout.
Fixed a bug when sound cues for flag dropped/taken would not play.