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Fixed a bug when One Flag Capture's white flag was displayed in other
modes on some maps.
Fixed a number of multiview bugs.
Added TAB completion for a number of console commands.
Added coinflip command to flip a coin.
Fixed a bug when players would get disconnected from a server after callvote shuffle
Fixed a bug when spectators would accumulate extra deaths.
A map will no longer reload instead of restarting when there's no
rotation or next map on the rotation is the same map.
Added switchserverforce command to forcibly switch a client to
another server.
Usage: switchserverforce <client number> <ip:port>.
Added Rocket Arena 3 multi-arena maps support.
Use teleporters in the lobby arena on a RA3 map to access other
arenas or arena <number>.
g_lockArena <number> allows forcing everyone into the same arena
and locking it. If it's set to 0 (the default) people will spawn in
the lobby arena and there will be no lock. g_lockArena is votable by default (included in g_voteNames).
callvote <RA3 map name> <arena number> to vote for a particular
arena (it automatically sets g_lockArena to the <number>
you chose), for example callvote map ra3map20 4.
If you just do callvote <RA3 map name> without specifying a number
of the arena it will keep g_lockArena on the same value it used to
have.
RA3 map's arena can be added to mapcycle config with <ra3 map name> <minimum number of players> <maximum number of players> <arena number>, for example ra3map20 6 10 4.
Added a posibility to use custom votes without the word custom.
So instead of callvote custom <vote name> you can do callvote <vote name>. For example callvote ctf instead of callvote custom ctf.
Now on callvote <map name> a map image is displayed in the top-left
corner.