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Started setting up a type for building GLSL strings.
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MeltyPlayer committed Dec 22, 2024
1 parent 8515e1c commit 71d19b8
Showing 1 changed file with 14 additions and 0 deletions.
14 changes: 14 additions & 0 deletions FinModelUtility/Fin/Fin/src/shaders/glsl/GlslStringBuilder.cs
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namespace fin.shaders.glsl;

public interface IGlslStringBuilder {
void AddStruct(string text);

void AddBuffer();

void AddUniform(string type, string name);

void AddIn(string type, string name);
void AddOut(string type, string name);

void AddMethod(string text);
}

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