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Cleaned up all unused using directives.
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MeltyPlayer committed Nov 29, 2024
1 parent 794582a commit a011501
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Showing 23 changed files with 3 additions and 44 deletions.
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using fin.util.asserts;
using fin.util.optional;

using Microsoft.VisualStudio.TestTools.UnitTesting;

using NUnit.Framework;

using Assert = Microsoft.VisualStudio.TestTools.UnitTesting.Assert;
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4 changes: 1 addition & 3 deletions FinModelUtility/Fin/Fin Tests/io/FinIoStaticTests.cs
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using System;

using NUnit.Framework;
using NUnit.Framework;

namespace fin.io;

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4 changes: 0 additions & 4 deletions FinModelUtility/Fin/Fin.Ui/src/rendering/gl/GlTexture.cs
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using System.Buffers;
using System.Runtime.CompilerServices;

using CommunityToolkit.HighPerformance;

using fin.data.disposables;
using fin.image;
using fin.image.formats;
using fin.model;

using OpenTK.Graphics.OpenGL;

using SixLabors.ImageSharp.PixelFormats;

using FinTextureMinFilter = fin.model.TextureMinFilter;
using PixelFormat = OpenTK.Graphics.OpenGL.PixelFormat;
using TextureMagFilter = fin.model.TextureMagFilter;
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1 change: 0 additions & 1 deletion FinModelUtility/Fin/Fin/src/image/io/PixelImageReader.cs
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using System;
using System.Runtime.InteropServices.Marshalling;

using fin.image.io.tile;

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2 changes: 0 additions & 2 deletions FinModelUtility/Fin/Fin/src/image/io/pixel/L4PixelReader.cs
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using fin.image.formats;

using schema.binary;

using SixLabors.ImageSharp.PixelFormats;


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2 changes: 0 additions & 2 deletions FinModelUtility/Fin/Fin/src/image/io/pixel/L8PixelReader.cs
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using fin.image.formats;

using schema.binary;

using SixLabors.ImageSharp.PixelFormats;

namespace fin.image.io.pixel;
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using fin.image.formats;
using fin.util.color;

using schema.binary;

using SixLabors.ImageSharp.PixelFormats;


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2 changes: 0 additions & 2 deletions FinModelUtility/Fin/Fin/src/io/FinDirectoryStatic.cs
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using System.Linq;
using System.Runtime.CompilerServices;

using fin.util.asserts;

namespace fin.io;

public static class FinDirectoryStatic {
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using fin.util.asserts;

using SharpGLTF.Schema2;
using SharpGLTF.Validation;

namespace fin.model.io.exporters.gltf;

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using System.Linq;
using System.Numerics;

using fin.color;
using fin.data.indexable;
using fin.math;
using fin.model.accessor;
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2 changes: 0 additions & 2 deletions FinModelUtility/Formats/Mod/Mod/src/schema/mod/Joint.cs
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using System.Numerics;

using fin.schema.vector;

using schema.binary;
using schema.binary.attributes;

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using System.Numerics;

using fin.schema.vector;

using schema.binary;
using schema.binary.attributes;

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using System.Numerics;

using fin.schema.color;
using fin.schema.vector;

using schema.binary;

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using System.Numerics;

using fin.data.nodes;
using fin.schema.vector;
using fin.util.asserts;

namespace games.pikmin2.route;
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2 changes: 0 additions & 2 deletions FinModelUtility/Platforms/Gx/src/ITextureMatrixInfo.cs
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using System.Numerics;

using fin.schema.vector;

namespace gx;

public interface ITextureMatrixInfo {
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1 change: 0 additions & 1 deletion FinModelUtility/Platforms/Gx/src/vertex/GxAttributeUtil.cs
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using System.Numerics;
using System.Runtime.CompilerServices;

using fin.color;
using fin.util.color;
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using System;
using System.Threading.Tasks;

using Avalonia;
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using System;
using System.Collections.Generic;

using Avalonia.Controls;

using fin.util.asserts;
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using System;
using System.Collections.Generic;

using Material.Icons;

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using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Input;
using Avalonia.Interactivity;

using fin.animation;
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using uni.model;
using uni.ui.avalonia.common.gl;

using Window = Avalonia.Controls.Window;


namespace uni.ui.avalonia.resources.scene {
public class SceneInstanceViewerGlPanel : BOpenTkControl, ISceneViewer {
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using fin.util.linq;
using fin.util.progress;

using Microsoft.VisualStudio.TextTemplating;

using uni.config;
using uni.model;
using uni.msg;
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using System.Reflection;

using fin.io;
using fin.io;
using fin.util.asserts;

namespace uni.platforms;
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using fin.io;
using fin.io.archive;
using fin.util.strings;

using uni.platforms.threeDs.tools;
using uni.platforms.threeDs.tools.ctrtool;
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