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Oroxzy/WoWCommandLineTools
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AddDetailDoodads.exe Adds detail doodads per texture filename. Usage: "AddDetailDoodads.exe <map filename>" Built at: Oct 12 2009 AllOcean3.0.exe Fills the ADT with ocean 3.* style where no terrain is above 0. Usage: "AllOcean3.0.exe <map filename> [<depthfactor>]" Built at: Oct 12 2009 AllWater.exe Adds a flat water layer at the given height or 0. Usage: "AllWater.exe <map filename> [<level: 0>] [<flags: 20>]" Built at: Oct 12 2009 CoverWithWater.exe [NOT STABLE] Covers the whole ADT by water that is above the terrain.. Usage: "CoverWithWater.exe <map filename> [<depthfactor>]" Built at: Oct 12 2009 CreateWDT.exe Makes a WDT file telling that the specified ADT tiles are present. Usage: "CreateWDT.exe <MapName> <LowerX> <LowerY> <UpperX> <UpperY>" Built at: Oct 12 2009 FileInfo.exe Saves info about an ADT into a txt file. Usage: "FileInfo.exe <ADT filename>" Built at: Oct 12 2009 FixAllOcean3.0.exe Deletes all MCLQ chunks. Usage: "FixAllOcean3.0.exe <map filename>" Built at: Oct 12 2009 GetSlopePicture.exe [NOT STABLE] Tries to make a pgm-image from the slopes in the terrain. Usage: "GetSlopePicture.exe <map filename>" Built at: Oct 12 2009 LoadInfo.exe Loads info from a txt file made by FileInfo back into the ADT. Usage: "LoadInfo.exe <ADT filename>" Built at: Oct 12 2009 MakeMap.exe Combines multiple .raw maps made by Noggit into one big one. Usage: "MakeMap.exe <map name> <xOff> <yOff> <tWidth> <tHeight>" Built at: Oct 12 2009 MapMover.exe Moves ADT tiles according to the given parameters. Needs to have "OffsetFix" in the same directory. Usage: "MapMover.exe <OldMapName> <LowerX> <LowerY> <UpperX> <UpperY> <NewMapName> <OffsetX> <OffsetY>" Built at: Oct 12 2009 ModelSwap.exe Replaces a model filename with another one of the same or less length in an ADT. Usage: "ModelSwap.exe <map filename> <old filename> <new filename>" Built at: Oct 12 2009 OffsetFix.exe Fixes several offsets that are wrong after moving an ADT and can move it upwards. Usage: "OffsetFix.exe <map filename> [<z change>]" Built at: Oct 12 2009 PatchHoles.exe Removes all holes in the terrain. Usage: "PatchHoles.exe <map filename>" Built at: Oct 12 2009 RaiseTerrain.exe Raises all terrain. Usage: "RaiseTerrain.exe <map filename> <difference>" Built at: Oct 12 2009 RemoveSound.exe Deletes all mapchunk soundemitters in the ADT. Usage: "RemoveSound.exe <map filename>" Built at: Oct 12 2009 RemoveTheWalls.exe Removes unpassable chunks of an ADT. Usage: "RemoveTheWalls.exe <map filename>" Built at: Oct 12 2009 SetChunkFlags.exe Sets the MCNK flags for all chunks in an ADT. Usage: "SetChunkFlags.exe <map filename> [<flag = 8>] magma = 16, ocean = 8, river = 4" Built at: Oct 12 2009
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