OutpostHD v0.7.9
[0.7.9] - 2019-01-20
User interface overhaul and maintenance.
Added
- CheckBox Control.
- Full-screen Factory/Production UI.
- Full-screen Warehouse UI.
- Added an unencumbered classical recording of Mars, the Bringer of War.
Changed
- MineOperationsWindow now uses CheckBox controls instead of toggle buttons.
- Double-clicking on Factories will pull up the full-screen UI.
- Double-clicking on Warehouses will pull up the full-screen UI.
- Lots of internal cleanup that should improve memory usage.
- Tweaked the SplashScreen state animation.
- SplashScreen and MainMenu states now use the Mars sound track in the background.
- Setting minimum resolution to 1000x700. I know, kind of a weird one but this is intended mostly for windowed modes to run properly on low-resolution displays (1366x768).
- Structures that are disabled now indicate why they were disabled.
- Buldozing a mine facility on top of a completely exhausted mine will also remove all of the mine shafts underneath.
- Bulldozing a Warehouse will ask the user to confirm if there isn't enough storage space to move products to other Warehouses.
Fixed
- Fixed an issue that prevented the planet description from displaying.
- Fixed an oversight that caused ListBox to sort all of its items regardless of whether it was in sorted mode or not.
- Addressed a usability issue with the underlying NAS2D library that sometimes resulted in incorrect sizing and positioning of UI elements when resizing the game window.
- Fixed 'Quit' button in Planet Selection view being positioned incorrectly on window resize.
- Fixed a mistake in robot aging logic that resulted in a dangling pointer dereference. Thanks to OPU user jem7650 for bringing this to my attention!
- Fixed an animation state issue that would force the AirShaft sprites that are underground to use the surface animation.
- Fixed a crash issue that occurred when an exhausted mine facility is bulldozed.
Full Download
You can get the full download with Windows binaries and assets on The Outpost Universe Forums: https://forum.outpost2.net/index.php/topic,5718.0.html