OutpostHD v0.8.6
Addresses a number of bugs and usability issues between 0.8.x and 0.9.x branches.
Added
- Added a button to the FileIO window that allows the user to open the savegame directory easily instead of having to manually navigate to it
Changed
- New and improved Planet animations in the planet selection state
Fixed
- Fix an issue in the Take Me There button code that would allow users to exploit the structure window to build surface structures underground and vice versa
- Fix an issue in the path finding code that would prevent more than one mine from accessing a smelter
- Fix Mine Facility incorrectly setting 'mine exhausted' flag instead of storage pool being full
- Fix an out of bounds crash in the click handler for the notification area
- Fix a potential crash when enlarging the game window (map view now forces bounds validation)
- Fix a crash caused by incorrect behavior leading to null pointer dereference when selecting a robot that isn't actually available